Sim 66 is a story created around my new, experimental Sims game set in the 1960s. As well as decking out my Sims, both PC and NPC, in groovy gear and in period houses, I'll be playing them as Boomers...
August 13th 1966. The beginning of the end of one of the most important people in Sim City and it all starts with a request for a phone number. The Trigger Effect, Downfall Part 1