"DeanXeL;c-17834744" wrote:
@Xinqun The second step turns your floorless walled room (step 1) into a floorless non-walled room (I made that a little more clear now I hope). The three-block add-on might is definitely not the main goal of that and might not be necessary later on, when the bug is fixed. However, it will never cause issues per se, since the staircase will always get rid of those tiles again and the method does not rely on those tiles to adhere the shape. (PS: Obviously, if you use a twisted staircase, the blocks should be positioned differently.)
As far as the 'taking advantage of a bug' side of this -> I looked around for you a bit and found this by using some more specific search terms: https://forums.thesims.com/en_us/discussion/849804/upstairs-deleting-floor-tiles-for-stair-landing-solution
This method (but with decks back in the day), was apparently already being used in 2015 and still works now, > 5y later :)
Nice find. That worked. I just mocked up a four-story house doing this. I built the house, minus the central stairwell (considered open space for the moment). Then, I placed platforms in the shapes I needed on the second, third, and fourth floors. Then, I simply drew my fences and places the stairs. Afterward, I capped the roof with another platform, and replaced empty walls with "full wall", and the job was done. The test sims could go from up and down the entire staircase.
At this point, I only have one question. Now that the ceiling is capped, will weather effects still show inside? And will the occupants get too hot/cold while in the hall?