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cyncie
3 years agoSeasoned Veteran
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Hey, thanks. George is a sort of interesting guy. I created him just for this part of the story, to be an ally to Guidry. Of course, I had to give him an interesting backstory. He has strong reasons for preferring to stay in the cemetery. Guidry has a suspicion about why, but it’s never been directly stated.
"GlacierSnow;c-18146280" wrote:
Good update. I like George.Spoiler
I wonder what the ramification of Forgotten Hollow's petition being denied is going to be.
Good to see the magic counsel backing the ghosts though.
Hey, thanks. George is a sort of interesting guy. I created him just for this part of the story, to be an ally to Guidry. Of course, I had to give him an interesting backstory. He has strong reasons for preferring to stay in the cemetery. Guidry has a suspicion about why, but it’s never been directly stated.
Spoiler
The switch up in the status of Forgotten Hollow came about because of the Werewolf GP. Since my storytelling and gameplay are directly linked, and I have a rule to stay as true to the game characters and lore as possible, the new pack introduced some changes. Caleb’s petition was headed in a different direction, but had to be altered to fit the change in the lore. That’s one of the reasons this segment is a little underdeveloped. I needed to resolve this issue, but didn’t have much play time in to run it out in game. It will be interesting to see how a conflict might develop between Forgotten Hollow, Moonwood Mill, and The Myst.
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