"Lady_Lenea;c-16406284" wrote:
> @BeJaWa said:
> Things to add to the sims online disscussion
>
> Thousands out of 5 million is not a lot of people to lose. Even 50 thousand or 100 thousand out of 5 million isn't that large of a group. Even look at the laundry vote, I'm sure thousands wanted other options than laundry fact is majority wins in marketing because it makes the most $$.
>
Sims and Sims 2 had online and local co-op for console. It did not damper game play at all. Sims 2 sold 7 million copies, Sims 4 only 5. We are not talking about thousands we are talking about millions. Millions did not buy Sims 4. Then just take in account how much more accessible computers are now vs 2004 - 2006. Growing up we had 1 pc in the house with 1 console. I now have 3 pcs and 3 consoles.
@Lady_Lenea
That was in response to a specific argument regarding twitter comments supporting the mode. My point was they didn't mean much on their own.
I will address this since I happen to have looked into pc vs console sims game sales before. :) The console version of ts2 was a very different game with sometimes a different audience. I can't find anything about it having sold 7 million copies, that in fact looks like a sims 2 stat which again is a different game.
best selling console games on playstationbest selling console games on xboxnote the sims games do not sow up on the console lists which end at about million sales each. That means console versions of the sims sold under 1 million, so their players would be in the thousands, tens or hundreds thousands maybe, but not millions. We then have to assume for those sales every play who bought it enjoyed the co-op and online features, but really sales numbers don't tell us why people purchased or if they even liked it.
I do consider the consoles side games, and like I said before, I don't mind there being options out there for online play, I merely want to still have the single player version as well.
Edits: typos