Forum Discussion
11 years ago
I said this on another thread but I'd LOVE to have specialised career options (careers that you can't join with no skills upon entry) so you either have to max a skill set or be a university graduate (on that note, University life expansion? Please?! :D)
Another thing that could be interesting, that ties more into the emotion side of the sims is I think it'd be cool if they remembered things, like traumatic or happy parts of their past they could revisit and dwell on or it could affect how they make the rest of their choices. Give them a kind of autonomy. For example if they caught their partner cheating, a simple 'apologise' may not work for a long time and relationships with that person will be harder to build. If they have an argument with someone, they could distance themselves or moan about them to other sims haha. A tense day at work, or being demoted may make them 'pull a sickie' if it gets too bad. I mean obviously you can still force them to go to work or whatever, but I'd like sims to have a bit more... personality? Autonomy? The emotions section of this game is too cool to not take advantage of. I'd love to see a more indepth side to it. I know not everyone is crazy about it, but personally I kind of love it :P
Another thing that could be interesting, that ties more into the emotion side of the sims is I think it'd be cool if they remembered things, like traumatic or happy parts of their past they could revisit and dwell on or it could affect how they make the rest of their choices. Give them a kind of autonomy. For example if they caught their partner cheating, a simple 'apologise' may not work for a long time and relationships with that person will be harder to build. If they have an argument with someone, they could distance themselves or moan about them to other sims haha. A tense day at work, or being demoted may make them 'pull a sickie' if it gets too bad. I mean obviously you can still force them to go to work or whatever, but I'd like sims to have a bit more... personality? Autonomy? The emotions section of this game is too cool to not take advantage of. I'd love to see a more indepth side to it. I know not everyone is crazy about it, but personally I kind of love it :P