Louise_Goethals
8 years agoSeasoned Ace
What is most important for depth?
Depth is a broad term and encompasses many things, thus only one of the following options would not fully flesh our games out. However, I'd like to hear what you think should be addressed first and is the most "important" for you to enjoy your game.
Edit:
I didn't explain "consequenses" very well, but unfortunately I can't edit the options.
Consequenses would make choices your sim makes affect them later on in a good or bad way, ex. never studying in school makes job progress increase much slower, making enemies can have unforseen consequenses, etc. It is supposed to add challenge and give a point for doing good/bad things. (Ex. getting an F grade now has almost no effect on a sim's life and neither does an A grade, so you can easily just not make them do their homework at all; being a criminal doesn't get you in jail etc.)
Edit:
I didn't explain "consequenses" very well, but unfortunately I can't edit the options.
Consequenses would make choices your sim makes affect them later on in a good or bad way, ex. never studying in school makes job progress increase much slower, making enemies can have unforseen consequenses, etc. It is supposed to add challenge and give a point for doing good/bad things. (Ex. getting an F grade now has almost no effect on a sim's life and neither does an A grade, so you can easily just not make them do their homework at all; being a criminal doesn't get you in jail etc.)