Forum Discussion
Pegasyms
8 years agoNew Spectator
I miss:
- Fears
- Consequences of not fulfilling their wants
- Want/whim tuning (e.g. the more a sim does something, the more they want things like it)
- More significant random events and consequences
- Chemistry/attraction
- Teen and elder interactions
- Slow dancing!
- Making the bed
- "Kick Out" interaction (not having to go to Manage World)
- Gift giving
- Inheritance
- Something more to do with collectibles especially flowers - flower vases, arranging, etc.
- Swing sets
- Tag, playing catch... but I don't miss kicky bag!
- Cars
- Mixed foundation heights on a lot (e.g. the ability to make a garage)
- Functioning cash register with sims standing in line when playing retail. I really miss this.
- Jamming together and bands!!
- Fears
- Consequences of not fulfilling their wants
- Want/whim tuning (e.g. the more a sim does something, the more they want things like it)
- More significant random events and consequences
- Chemistry/attraction
- Teen and elder interactions
- Slow dancing!
- Making the bed
- "Kick Out" interaction (not having to go to Manage World)
- Gift giving
- Inheritance
- Something more to do with collectibles especially flowers - flower vases, arranging, etc.
- Swing sets
- Tag, playing catch... but I don't miss kicky bag!
- Cars
- Mixed foundation heights on a lot (e.g. the ability to make a garage)
- Functioning cash register with sims standing in line when playing retail. I really miss this.
- Jamming together and bands!!
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