> @"gabriel gsl9" said:
> I want a superhero expansion pack, imagine if we could choose a power just like enhanced strenght, super speed, telekinesis and fire blasts, they could also add a combat system with supervillains. We would choose the origins of the powers at create a sim, we could deactivate villain things at the city if we want to play a normal game, occult sims would be improved (a new rank system to occults and normal superheroes) and would get especific combat powers. A new town with a floating city (hey sky high) where superheroes live. We could also make suppervillains and their covil. Imagine a supervampire atack on the city? Imagine a crazy scientist manipulating minds and we using a new combat skill and the upgrade of the power ranks to battle and save the city? Cops and burglars would come together with the EP. I can imagine my telekinetic sim upgrading his skills: at the beggining he just make stuff float and have a single atack (throw stones at the villains), with hability developening he could throw sims away just like spellcasters in combat. Imagine a HP skill of the villains and a system to recover the health bar of the sims :open_mouth:
I'll do you one better. This could be part of a nerd themed expansion pack. This could include schools, a costume outfit slot, a simworld version of D&D, and the ability to earn your powers by performing risky experiments. Do you build tech based powers? Or do you blow yourself up with a laser and gain energy powers? Or you could just already have an altered lifestate and decide to use it in a fight against crime. If aliens, vampires, and mermaids are going to have alternate forms, those may as well be secret identities.