Forum Discussion
7 years ago
I totally agree we do need more individuality for each sim. Traits need to be more defined, they done this really well witch toddler traits, I have twins in game atm and one in independent and fights the parent as every curve because they want to do it on their own and the other angelic who wants to interact loads and gets sad when one parent goes to work etc. I want this with other life stages.
Also I want more unique traits per life stage like child and toddler. From teen to elder it’s all the same. Maybe a cheerful teen ends up a grumpy elder because he failed at getting promotions or producing an heir or having friends etc. An influence from their life affecting their traits in retirement like they done with parenthood for the younger ones, if they get top in responsibility they get a trait.
I don’t think it helps that’s the amount of traits and goals are so limited, and the emotional system is so erractic and overpowering.
If we were to get another big patch this year then I would want some changes made here. It would improve the game drastically (an elder and teen stuff pack wouldn’t go amiss either ;) )
Also I want more unique traits per life stage like child and toddler. From teen to elder it’s all the same. Maybe a cheerful teen ends up a grumpy elder because he failed at getting promotions or producing an heir or having friends etc. An influence from their life affecting their traits in retirement like they done with parenthood for the younger ones, if they get top in responsibility they get a trait.
I don’t think it helps that’s the amount of traits and goals are so limited, and the emotional system is so erractic and overpowering.
If we were to get another big patch this year then I would want some changes made here. It would improve the game drastically (an elder and teen stuff pack wouldn’t go amiss either ;) )
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