Forum Discussion
userafw
4 years agoSeasoned Ace
1. More transportation: Bikes and boats are a good start, but we really need CARS and trucks, tricycles, ATVs, bus stops, subway stations, and train stops. Even The Sims 1 had carpools, with the carpool varying by career level, and the carpools would even honk if a pet or Sim got in the way.
2. At least one world with no lots on it - preferably with 4 64x64 lots. I hate to bulldoze stuff just so that I can place 64x64 community lots or mansions from the gallery.
3. Time travel into different time periods (huge hidden lot (72x72?) might be ok), past time periods and future time periods. Dinosaurs, Medieval era, victorian era, Wild West, future utopia or dystopia, apocalypse. The apocalypse could be a good way to introduce zombies as well.
2. At least one world with no lots on it - preferably with 4 64x64 lots. I hate to bulldoze stuff just so that I can place 64x64 community lots or mansions from the gallery.
3. Time travel into different time periods (huge hidden lot (72x72?) might be ok), past time periods and future time periods. Dinosaurs, Medieval era, victorian era, Wild West, future utopia or dystopia, apocalypse. The apocalypse could be a good way to introduce zombies as well.