Forum Discussion
4 years ago
> @DaWaterRat said:
> Oh, I like this. I really was glad they didn't do Good Magic and Evil magic for spellcasters, because I like human magic to be a tool (Yes, using Zipzap on a person is bad... unless it's a vampire about to prey on someone.) But for Faerie it works.
>
> And as a bit of cross pack, maybe there would be a chance that a human/faerie child would be a spellcaster instead of a faerie... assuming you had realm of magic.
I was aldo glad that they didnt make spellcasters with the same "evil vs good" system like they did in Sims 2. Because mages, witches wizards dont work like that according to lore. Sure there are good and evil witches&wizards but they are able to cast any spell, as long as they know the spell. Their spell casting ability doesnt affected by alignment.
That Sims 2 Witches style of spell casting system works better with fairies in my opinion. Also for game design perspective, fairies need different gameplay mechanism than spellcasters else people would think like "well, they are literally spellcasters with wings, nothing new." Spellcasters and fairies should be different gameplaywise. If EA make fairies spell casting ability directly tied to alignment, it would be a new experience for Sims 4 and distinctively different than spellcasters.
> Oh, I like this. I really was glad they didn't do Good Magic and Evil magic for spellcasters, because I like human magic to be a tool (Yes, using Zipzap on a person is bad... unless it's a vampire about to prey on someone.) But for Faerie it works.
>
> And as a bit of cross pack, maybe there would be a chance that a human/faerie child would be a spellcaster instead of a faerie... assuming you had realm of magic.
I was aldo glad that they didnt make spellcasters with the same "evil vs good" system like they did in Sims 2. Because mages, witches wizards dont work like that according to lore. Sure there are good and evil witches&wizards but they are able to cast any spell, as long as they know the spell. Their spell casting ability doesnt affected by alignment.
That Sims 2 Witches style of spell casting system works better with fairies in my opinion. Also for game design perspective, fairies need different gameplay mechanism than spellcasters else people would think like "well, they are literally spellcasters with wings, nothing new." Spellcasters and fairies should be different gameplaywise. If EA make fairies spell casting ability directly tied to alignment, it would be a new experience for Sims 4 and distinctively different than spellcasters.
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