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Re: Inclusion Ideas for Sims 4

EA has always tried to avoid the "darker" realities of life when it comes to The Sims. Those topics can become very controversial if they are not presented very carefully and even then, you'll have many who will feel they are not included enough. Simmers have been asking for wheelchairs and prosthetic options for a good long while, since Sims 4 began many have wanted the elderly to have the option of a walking cane. Again, the problem lies in the fact that these very real situations can be triggers for people.

There was the "insanity" trait that had to be renamed the "erratic" trait because enough fuss was put up against it. I found that entire scenario ironic since so many people hated the way the trait made their Sim act, but they all calmed down when the trait's title was renamed and yet the Sim still acts that way whether it is called erratic or not.


If you want inclusion for an illness from physical, mental, emotional or spiritual, you'll have to look elsewhere. EA avoids even using the term depression, opting for moody or sad and in all the mood deaths a Sim can die from, sadness is not one of them.

The best you can do is search for mods and CC. There are people who have worked to make custom traits for many sorts of mental illnesses and a few physical problems. There are also those who will make props for medical equipment, but those are more objects than usable. The real problem often comes with the animation aspect, however.

3 Replies

  • NateeAyoina's avatar
    NateeAyoina
    6 years ago

    Maybe a weird idea, but for a long time I've wanted there to be the option to exclude sims from clubs.

    When creating a club, you can make requirements for them to have certain traits (such as Bro, Music Lover, Genius etc.), and you can add any number of traits which members must have - which means if a sim has any one of those traits, they can become a member.

    BUT! It's not possible to make it a requirement that they NOT HAVE a specific trait (for me, sometimes I will have wanted sims with the Evil trait or Jealous trait to not be able to join, but if they have another trait which is a requirement, right now they can). That is, it's not possible to set exclusion requirements right now. (At least that I've been able to find.)

    I know I could just only choose one trait and have it be "good" which conflicts with "evil", but this isn't what I'm trying to do.. I'm not sure if it makes sense, but I want to make clubs with some diversity, but maybe just exclude a few traits that don't fit with the concept.

    I think it would be really cool to be able to do this.

  • RandomBuzziness's avatar
    RandomBuzziness
    Seasoned Ace
    6 years ago

    @NateeAyoina Lol I am with you 100% on this one which is why I always make my clubs "by invitation only". I know it's just a game but some Sims annoy the heck out of me and there is no way I want them joining my clubs, regardless of what traits they might have.

  • MommaStroner's avatar
    MommaStroner
    3 years ago

    I agree that they definitely try to stay away from things that may be darker or may cause tons of "controversy", however, we did just get a small win. They have now added medical devices to the base game! Now, I can have my sims wear cgm's (that I don't believe are functional, like it adds no game difference) and can put them in different locations like I would in real life. It is a small win, but a step in the right direction for sure! They've also added binders and top surgery scars as well!

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