Forum Discussion
7 Replies
- Veemo81 year agoSeasoned Adventurer
@EgonVMHere's another CAS issue involving mermaid ghosts. also they shouldn't disable the other child death types. They should have all 7 available death types for ghost children.
https://answers.ea.com/t5/Bug-Reports/IL-Mermaid-ghosts-created-in-CAS-don-t-default-to-mermaid-grave/td-p/14206591 - EgonVM1 year agoSeasoned Ace
Added! It is a little off from the topic, but still a valid issue.
Interesting... Like the mermaid gravestone was added in the same update...
Plus you have demonstrated that other occult gravestones work fine in the post. I wonder if mermaid gravestones were added late in the development...
For now, the main workaround is "Display As..." interaction.
- Veemo81 year agoSeasoned Adventurer@EgonVM Would the workaround for ghost children who died by pufferfish, steam, meteor, freezing, or overheating, be make them fire ghosts until they fix the issue?
- EgonVM1 year agoSeasoned Ace
Perhaps... It's not great to have to use this workaround for now, but yeah...
But my kind of system would be this:
Fire, Meteor, Steam, and Overheating -> Fire
Drowning, Pufferfish, Freezing -> Drowning
Seeing that an update hasn't released yet, I guess soon I'll have to share Life and Death bug I've found in the tuning files (with a workaround)... I have shared it here if you're curious.
Edit. Very well, here it is.
- Veemo81 year agoSeasoned Adventurer
@EgonVMI think children can die by rabid rodent fever as well, I might be wrong I also found out they can die by poison as well
- EgonVM1 year agoSeasoned Ace
Really? I thought children were immune to both of them.
I'll have to take a look into the tuning files.
- Veemo81 year agoSeasoned Adventurer@EgonVM I think it might be just rabid rodent fever, they can’t die from poison