Forum Discussion
10 years ago
Retail (Perks) – Owners of retail stores can earn Perk Points from running their store. Players can use those Perk Points to buy Perks, which in turn, make the store more effective. You’ll find the various Perks withing the Retail Store panel in the bottom right corner of the screen.
There are a wide variety of Perks to choose from. They range from unlocking special retail objects and clothing, to improving your own Sim’s ability to run a successful store, to modifying your customer’s behavior. There are even powerful bonuses like the ability to hire additional employees. Perks that are purchase will be applied to every member of your household.
Some Perks provide a temporary bonus, such as the ability to get a discount on any restocking fees for the remainder of your shift. You can return to purchase these Perks again in the future once your original purchase runs out.
Retail Perks have a direct impact on your store and your household’s Sims that you’re playing. Employees that you hire to work in your store are not affected by the Perks. Instead, employees can be improved separately by building their skills at various retail tasks. You can learn more about that in the “Retail – Employees” lesson.
Earning Perk Points is simple – just have your Sims help out around the store. Interacting with customers, restocking items, and ringing up on a sale will all Retail (Copies of Craftables) – It can be a time-consuming task to make items to sell for your Sim’s store. Fortunately, Sims can create copies of craftable objects such as panting, books, woodworking objects, and Photographs. This is useful in the retail career to create new inventory or if you just want to have copies to decorate the house.
To make a copy, select the craftable object and select the Copy interaction. You can then find the copy in the Sim’s inventory. If the object is not allowed in Sim inventory, it will be placed into household inventory. Making copies does cost Simoleons.
Copies of craftables will be lower quality than the original. Making copies of copies will be even lower. Copies sold at retail will not generate as much profit as the original version, but it can help ensure you have a good supply of inventory.
Baking Skill – Baking adds to the cooking system with new recipes and fun ways to dress up your Sim’s baked goods. Sims can bake foods such as cookies, pies, tarts, doughnuts, and specialty cakes.
Baking can be used in the retail system if your Sim wants to run a bakery business. Some essential objects that help sell baked goods include the Cupcake Factory and Warming Rack, which are used to store baked food items. The Cupcake Factory can be used to create small, mass-produced pastry-filled like doughnuts and tarts.
As your Sim progresses in the Baking Skill, they can add toppings, frosting, or piping (at a small Simoleon cost).
Notebook – The Notebook is a handy tool that keeps track of recipes and knowledge that Sims may uncover while playing the game. For example, if your Sim has discovered how to splice 2 plants to make a snapdragon, the Notebook keeps a log of the plants required to make a snapdragon.
The Notebook can be accessed at the top of the phone menu. It will give you a lot of useful information that can be used for crafting and collecting. It tracks recipes and knowledge across a number of skills and careers. Examples are the Science Career, Herbalism Skill, Gardening, and Fishing.
Photography Skill – Sims can take Photos using a camera or cell phone. The more your Sim takes pictures, the more skilled they’ll be at capturing oh-so precious moments.
Taking Photos is a cinch on the phone – under the Entertainment section, there are options to take Photos of objects, other Sims, a Selfie, or a Selfie with another Sim. Sims can also purchase cameras in Build Mode. Certain cameras have more options for taking pictures, such as zooming. To take Photos, place the camera in the Sim’s Inventory, and select the camera for Photo-taking options.
When taking a Photo, the screen enters a first person view. The camera tools allows you to make find adjustments to the shit, such as adjusting camera view (rotation/pitch), zoom, size and aspect, applying filters, and turning flash on/off. But note that some of these options are only available on fancier cameras.
You can do a number of things with Photos taken, such as hanging them on walls, selling them in retail stores, or converting Photos to Memories.
Another useful object for taking pictures is the Photo Studio Object. This allows you to take Photos of up to two Sims using a camera on a tripod. Different types of backdrops can be used to set the mood. This is especially useful for Sims who would like to make a few extra Simoleons by taking quality Photos.
Photos can be converted to Memories using the option Add to Memories on the Photo. Players can tag each of the Sims that appear in the Photo. An emotion can also be associated to the Photo, which will bring back fond memories when Sims choose to reminisce about the Photo.
Sickness – From time to time, Sims of any age can come down with some sickness symptoms. This can range from coughs and stuffy noses to polka dot like skin patterns. Sickness can be contagious – socializing with a sick Sim is a sure way to contract a bug.
When a Sim is sick, they can call in to miss work or school from the phone. If you are feeling brave, you can try calling in sick when your Sim is not sick, but that will only work so many times till the boss catches on.
To get better, Sims should get plenty of sleep, drink orange juice, or order medicine from the Computer. Your Sim should probably not try drinking medicine if NOT sick.
Basements – Basements can be placed as functional rooms below terrain level. In Build Mode, the basement tool can be found under Walls and Empty Rooms. Basements can be placed at ground level by using the Basement tool, or by moving the camera below-ground and placing rooms as normal.
Basements can be placed up to TWO levels deep. Floors and ceilings can also be removed. In order for Sims to access basements, make sure to place some stairs. Since basements are set below terrain, you cannot place windows or doors along the outer walls of the basement. Exterior walls also cannot be deleted. Basements have a ton of new possibilities! Create underground labyrinths, or underground laboratories that are surrounded by pools.
Community Venue Sort – In build Mode, players can easily sort items needed for Venues using Sorting. Under Objects by Function, the default drop down displays all objects that satisfy the specified venue type. Players can also choose to only show Community items. These objects are not required to be in venues, but are generic Venue items. Of course – if you want to just see EVERYTHING – you can do that as well.provide some Perk Points. Employees will not earn Perk Points for you, so get to work!
There are a wide variety of Perks to choose from. They range from unlocking special retail objects and clothing, to improving your own Sim’s ability to run a successful store, to modifying your customer’s behavior. There are even powerful bonuses like the ability to hire additional employees. Perks that are purchase will be applied to every member of your household.
Some Perks provide a temporary bonus, such as the ability to get a discount on any restocking fees for the remainder of your shift. You can return to purchase these Perks again in the future once your original purchase runs out.
Retail Perks have a direct impact on your store and your household’s Sims that you’re playing. Employees that you hire to work in your store are not affected by the Perks. Instead, employees can be improved separately by building their skills at various retail tasks. You can learn more about that in the “Retail – Employees” lesson.
Earning Perk Points is simple – just have your Sims help out around the store. Interacting with customers, restocking items, and ringing up on a sale will all Retail (Copies of Craftables) – It can be a time-consuming task to make items to sell for your Sim’s store. Fortunately, Sims can create copies of craftable objects such as panting, books, woodworking objects, and Photographs. This is useful in the retail career to create new inventory or if you just want to have copies to decorate the house.
To make a copy, select the craftable object and select the Copy interaction. You can then find the copy in the Sim’s inventory. If the object is not allowed in Sim inventory, it will be placed into household inventory. Making copies does cost Simoleons.
Copies of craftables will be lower quality than the original. Making copies of copies will be even lower. Copies sold at retail will not generate as much profit as the original version, but it can help ensure you have a good supply of inventory.
Baking Skill – Baking adds to the cooking system with new recipes and fun ways to dress up your Sim’s baked goods. Sims can bake foods such as cookies, pies, tarts, doughnuts, and specialty cakes.
Baking can be used in the retail system if your Sim wants to run a bakery business. Some essential objects that help sell baked goods include the Cupcake Factory and Warming Rack, which are used to store baked food items. The Cupcake Factory can be used to create small, mass-produced pastry-filled like doughnuts and tarts.
As your Sim progresses in the Baking Skill, they can add toppings, frosting, or piping (at a small Simoleon cost).
Notebook – The Notebook is a handy tool that keeps track of recipes and knowledge that Sims may uncover while playing the game. For example, if your Sim has discovered how to splice 2 plants to make a snapdragon, the Notebook keeps a log of the plants required to make a snapdragon.
The Notebook can be accessed at the top of the phone menu. It will give you a lot of useful information that can be used for crafting and collecting. It tracks recipes and knowledge across a number of skills and careers. Examples are the Science Career, Herbalism Skill, Gardening, and Fishing.
Photography Skill – Sims can take Photos using a camera or cell phone. The more your Sim takes pictures, the more skilled they’ll be at capturing oh-so precious moments.
Taking Photos is a cinch on the phone – under the Entertainment section, there are options to take Photos of objects, other Sims, a Selfie, or a Selfie with another Sim. Sims can also purchase cameras in Build Mode. Certain cameras have more options for taking pictures, such as zooming. To take Photos, place the camera in the Sim’s Inventory, and select the camera for Photo-taking options.
When taking a Photo, the screen enters a first person view. The camera tools allows you to make find adjustments to the shit, such as adjusting camera view (rotation/pitch), zoom, size and aspect, applying filters, and turning flash on/off. But note that some of these options are only available on fancier cameras.
You can do a number of things with Photos taken, such as hanging them on walls, selling them in retail stores, or converting Photos to Memories.
Another useful object for taking pictures is the Photo Studio Object. This allows you to take Photos of up to two Sims using a camera on a tripod. Different types of backdrops can be used to set the mood. This is especially useful for Sims who would like to make a few extra Simoleons by taking quality Photos.
Photos can be converted to Memories using the option Add to Memories on the Photo. Players can tag each of the Sims that appear in the Photo. An emotion can also be associated to the Photo, which will bring back fond memories when Sims choose to reminisce about the Photo.
Sickness – From time to time, Sims of any age can come down with some sickness symptoms. This can range from coughs and stuffy noses to polka dot like skin patterns. Sickness can be contagious – socializing with a sick Sim is a sure way to contract a bug.
When a Sim is sick, they can call in to miss work or school from the phone. If you are feeling brave, you can try calling in sick when your Sim is not sick, but that will only work so many times till the boss catches on.
To get better, Sims should get plenty of sleep, drink orange juice, or order medicine from the Computer. Your Sim should probably not try drinking medicine if NOT sick.
Basements – Basements can be placed as functional rooms below terrain level. In Build Mode, the basement tool can be found under Walls and Empty Rooms. Basements can be placed at ground level by using the Basement tool, or by moving the camera below-ground and placing rooms as normal.
Basements can be placed up to TWO levels deep. Floors and ceilings can also be removed. In order for Sims to access basements, make sure to place some stairs. Since basements are set below terrain, you cannot place windows or doors along the outer walls of the basement. Exterior walls also cannot be deleted. Basements have a ton of new possibilities! Create underground labyrinths, or underground laboratories that are surrounded by pools.
Community Venue Sort – In build Mode, players can easily sort items needed for Venues using Sorting. Under Objects by Function, the default drop down displays all objects that satisfy the specified venue type. Players can also choose to only show Community items. These objects are not required to be in venues, but are generic Venue items. Of course – if you want to just see EVERYTHING – you can do that as well.provide some Perk Points. Employees will not earn Perk Points for you, so get to work!