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10 years ago
They changed the gameplay style (from sandbox to linear/time management) which makes it boring to a lot of us, but it seems to either appeal to or at least not bother others. I think that's a big factor. In addition, it seems like EA has been completely tone deaf, and as a result have made decisions that flop or just don't make sense. I agree with the others who have said it has been mismanaged.
For me, personally, it's a flop because it's the first Sims game that I have zero interest in playing. Even when I start a game, I play for maybe 15min then am too bored to continue. It's like I need challenges to keep it interesting, whereas the others kept me playing for hours at a time all on my own. Even with all the great advances - CAS, building, multitasking, emotions - it just doesn't replace good, old fashioned gameplay for me.
For me, personally, it's a flop because it's the first Sims game that I have zero interest in playing. Even when I start a game, I play for maybe 15min then am too bored to continue. It's like I need challenges to keep it interesting, whereas the others kept me playing for hours at a time all on my own. Even with all the great advances - CAS, building, multitasking, emotions - it just doesn't replace good, old fashioned gameplay for me.
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