Recent Discussions
Cemeteries...
Hi peeps, What do you think of the Life & Death cemetery lots and how many have you added to your game? At the moment I only have them in about three different worlds, but each time one of my beloved sims dies I really feel like they should be buried in their home town. I'm seriously thinking of adding one in every world that is bigger than about 4 lots lol (so, not Glimmerbrook, Forgotten Hollow etc). Do you think that's overkill? What are you all doing with your graves and urns?elliebreton6 minutes agoSeasoned Ace90Views2likes9CommentsUnstoppable "Always on the move - View lessons" notification!
Hi everyone, is anyone else experiencing this or having problems with notifications? I’m having an issue with my game. Even without any CC or Mods, I keep getting the "Always on the move - View lessons" notification nonstop. What’s going on?? I can’t even play because it’s so distracting! Does anyone know what might be causing this or how to fix it? I’d really appreciate any advice!2Views0likes0CommentsLooking to purchase some packs, need some reccommendations
TLDR: looking for well thought out opinions on some of the more recent packs. This question is aimed at people who own some of the packs already because I want to hear your thoughts on why or why not you would recommend it. I'm a long time sims player and I like to reward myself with a pack or two every once in a while (usually when I accomplish something really difficult) so I've amassed several of the packs. It's time for a reward so I'm trying to figure out what I want. I haven't really been paying attention to the new releases so I'm not sure what to try next before the Black Friday sale. So please help by telling me your faves. My playstyle revolves around building and rotational play. I have a few worlds where I've almost rebuilt everything in the save file and created complex multigenerational family trees. I am in my cottagecore era so lately my sims usually find themselves running a farm or a bakery. I like family play but I also like more interesting and adventurous stuff. When I look at packs, I look at gameplay and BB items because I could not care less about CAS. I am that person that will get sims off the gallery or randomize them. My favorite packs have been Cottage Living (obviously), Romantic Garden, Get Together, Jungle Adventure, and the two plant kits (bc I am a shameless plant mom irl so all my sims have to be as well). My biggest regrets are Snowy Escape, Vampires, and Dream Home Decorator. While some of the BB stuff is great, the gameplay falls flat for me personally and I don't use them a lot. I am definitely going to get the Castle Kit but I would like to try out one or two of these packs: Horse Ranch: the nectar brewing system seems cool but also horses and goats would complete my farm dreams. But I had similar thoughts about Snowy Escape and I regret getting that pack. Life and Death: It's new so I know there's a lot of hype but beyond the hype, is it something that's worthwhile having in your game long term? Bust the Dust: I love the idea of dust bunnies and more chores for my sims but is it still buggy? I know when it came out it was massively bugged. Moschino Stuff: I've avoided it because I know it's focused on CAS but everyone on youtube raves about the photography aspect being great for family gameplay. Is this true or is it just youtuber nonsense? For Rent: I don't know if I'm super thrilled with the BB and I missed the hype when it came out but I did hear the rental system was bugged. As someone who does build a lot of townhouses and apartment buildings, I think this would be great but is the gameplay actually playable? And how is the world? Book Nook: I currently use cc for wall to wall, floor to ceiling bookshelves that are in a different style and love them but I'm concerned about the glitching. Do these slot together the way the shelving in Dream Home Decorator does? Because those get randomly deleted all the time so it's really annoying. Lovestruck: I know nothing about this pack but I've used the SimDa Dating mod before and disliked it so I don't think I'd like this pack but I am curious to hear about your opinions on it, specifically anything that surprised you. Crystal Creations: I'm not super into CAS and when I am in CAS I definitely don't utilize any of the jewelry but I like the idea of making jewelry and running a jewelry shop using GTW. BB also looks amazing. What I want to know more about is the crystal gameplay. Things I would love to hear your opinions on: Gameplay: tell me what you loved, what you hated, what you're mildly annoyed at, etc. Did anything get boring for you? Did something surprise you? Build/Buy: What items from the packs do you use the most? Which ones do you use the least? Do the items fit well with any other TS4 content? World: if the pack comes with the world, how satisfied are you with it? Is fun to explore? What kinds of things are there to interact with? What are your favorite lots to build on? Are there any special collectibles? Lot type: if there is a new lot type, what do you think about it? Do you use it in your normal gameplay or is it something you use rarely? Bugs: Are there any bugs in the pack that I should worry about? I know the team eventually fixes most of the bugs but until then, I'd prefer to put off purchasing something that's extremely buggy (like with Wedding Stories). Playstyle: tell me your playstyle and how the pack works with your playstyle. Do you find yourself using it a lot or not at all?117Views0likes11CommentsWhat happened in your game today?
Hi everyone! I hope you're all enjoying the new forum so far. I know I am!! I'm Charla, a big fan of The Sims 4! ☺️ I was going to join on the old one, but, as it only had a week left I decided to wait until today. I loved lurking on the what happened in your game today thread so I thought would create a new one here. So what's happened in your game today? Today in my game I was playing as a character I created, Lauren Lord. She's an young adult, who dreams of being an author and a mom. Currently she's working as a school teacher, but today she had no work, she stayed at home and played chess and tended to her plants (when it wasn't raining!). I also made this new Sim :) hope the pic works! Look forward to seeing what's happening in your games. XCharlaSim2 hours agoRising Scout24KViews56likes3371CommentsMore in-game advertising coming soon?
Loading screens are apparently going to be updated soon, according to this Sims Community article. And it looks like they might start advertising packs on them in a similar way to Sims 3 loading screens (although those were interactive and you could opt out of them). I’m tired of this, but not surprised. It just seems inevitable now that they’re going to use every opportunity in the game to try and make us spend more money. What do you all think?FreddyFox12343 hours agoSeasoned Veteran467Views6likes33CommentsLife & Death: How Broken Is It?
Rebirth: It was never going to work the first time around https://answers.ea.com/t5/Bug-Reports/LD-Rebirth-Sims-disappear-off-screen-Placement-screen-doesn-t/td-p/14225500 https://answers.ea.com/t5/Bug-Reports/LD-Rebirth-doesn-t-work/m-p/14219638 https://answers.ea.com/t5/Bug-Reports/LD-Rebirth-greyed-out-although-Soul-s-Journey-completed/m-p/14225394 https://answers.ea.com/t5/Bug-Reports/HSY-LD-Rebirth-Doesn-t-Work-for-Sims-with-the-Untroubled-Trait/m-p/14221330 Autonomous and frequent "speak dead language" causes relationship decay and Festering Grudge sentiment https://answers.ea.com/t5/Bug-Reports/LD-Excessive-autonomous-Speak-dead-language-Relationship/m-p/14231280 Ghostly essence doesn't appear in inventory for temporary ghosts https://answers.ea.com/t5/Bug-Reports/LD-Ghost-Essence-not-appearing-in-inventory/m-p/14225948 Reaper career: Lost Souls either don't show up or are very hard to see, when that is a career taskhttps://answers.ea.com/t5/Bug-Reports/LD-Reaper-No-Lost-Souls-show-up-on-lot/m-p/14221870 Fame, occult-only doors, and other restrictions can prevent a played Reaper from doing their career interactions https://answers.ea.com/t5/Bug-Reports/LD-Reaper-Trouble-to-collect-souls-because-of-certain/m-p/14218640 https://answers.ea.com/t5/Bug-Reports/GF-LD-Reaper-Unable-to-Interact-With-Famous-Sims/m-p/14228460 Children with the Grimborn trait have facial distortion upon aging up from child to teenhttps://answers.ea.com/t5/Bug-Reports/LD-Kids-With-Grim-Grimborn-Trait-Aged-Up-with-Scrunched/m-p/14226250 San Myshuno fills with dishes, trash, and urns, that cannot be cleaned up and eventually crash the game due to too many objects. This is an old bug from 2018 that has newly become more frequent for people since the Oct 22 pre-LD update: https://answers.ea.com/t5/Bug-Reports/NEEDS-SAVES-CL-San-Myshuno-full-of-Litter/td-p/7123323 LD sinks lack slotshttps://answers.ea.com/t5/Bug-Reports/LD-Sinks-dont-have-slots/m-p/14219236 LD counter and sink have a mismatched swatchhttps://answers.ea.com/t5/Bug-Reports/OPEN-LD-Counter-amp-Sink-have-a-mismatched-swatch/m-p/14218143 Reported fixed in Nov 7 update Jagged edges in ears with gauges (ECO and LD both) https://answers.ea.com/t5/Bug-Reports/OPEN-ECO-LD-Jagged-edges-sticking-out-of-ears-with-Gauges/m-p/13953865 To be perfectly honest, mightysprite can't even tell what the problem is here, but people posted many images on the bug thread and 30 people so far have reported it, so it should qualify for the How Broken Is It thread. You can look at the pictures and judge for yourself if it would bother you. And now, the mightysprite analysis: should we buy it? I'm gonna say YES, But: Rebirth is not going to be a very important feature for my gameplay personally. And, I think it's actually kind of awesome that sims who are into deathly stuff might have trouble maintaining their relationships on this mortal plane. (Plus, I just can't see the ear thing. I've tried. Multiple times. I'm like that guy from Mallrats who just cannot see the Magic Eye picture.) Simmers who plan to use rebirth a lot, and/or want their macabre sims to still be able to function in the PTA meeting and country club (or at least in their marriages to normies), might want to wait until these bugs are fixed. The San Myshuno litter bug though: I'm gonna say, GAH. After the overlapping festivals bug, too. The neighborhood has taken a turn. Unfortunately, that's a basegame update bug, and cannot be avoided by avoiding the pack.mightyspritesims4 hours agoSeasoned Hotshot459Views2likes14CommentsDo Cars Matter?
This is turning into a series . . . So some simmers can't stop talking about how much they want cars, others are bored with the topic. Where do you stand? Which aspect of cars do you care about? On the one hand you have drivability, i.e. the ability to drive your car around the neighborhood. On the other hand, you have parked car interactions: making out, woohoo, listening to the radio, napping, etc. If we have a drivable car without parked interactions it would basically be like an Island Living water scooter, except that it goes on roads instead of water. If we have parked car interactions without drivability, I imagine this being like a fixer-upper car that, once it's fixed up and painted, you can use it for woohoo and naps and all that, but it still doesn't run well enough to drive.BissenNess4 hours agoSeasoned Hotshot1.2KViews1like51CommentsBlack Friday Sale Starts Today: November 20
The Sims 4 Black Friday sale starts today and runs through Wednesday December 4. Some of the sale pack highlights include: * Island Living - 60% off * Cottage Living - 50% off * High School Years - 50% off * Growing Together - 50% off * Horse Ranch - 50% off * For Rent - 38% off * Lovestruck - 25% off Please consider using my Creator Code, Simgirl1010, at checkout when purchasing Packs/Kits to help support more giveaways. Thanks!😊369Views5likes5CommentsWhen does the Reapers Reward Event LEAVE?
Ok, It is a few days after the event is over...for everyone. When does the grim icon and the page with the rewards leave my game? I thought they might have an update or something to take it away. This has not happened. So are we stuck with it in our game?charmednmissouri4 hours agoSeasoned Veteran72Views1like4Comments- catloverplayer9 hours agoSeasoned Ace11KViews24likes1360Comments
Compatibility & Self-Discovery Explained
Hi! This thread is a 2.0 version of these threads put together: Sim Characteristics and Social Compatibility - A Look into Tuning Files Self-Discovery - An Attempt to Understand Tuning Files Due to spoiler tag issues in this forums and how the post hierarchy system works here (and how posts can be collapsed), I've decided to make a new thread which could also look in other things. Turn-ons and turn-offs for example, even though the description of each one gives you the exact into which attracts sims. This thread contains info on the following topics: Sim Characteristics & Social Compatibility Self-Discovery system Turn-ons and Turn-offs & Attraction Update Log Use links to jump to desired info. Please do not comment under the linked post. If you have any additions or suggestions, let me know! Comment under this main post or any other post that isn't linked here!EgonVM10 hours agoSeasoned Ace389Views2likes104CommentsBucket list how to?
My Sim has a bucket list wish to "Maybe I'll try to overcome social awkwardness?" and I can't figure out how to achieve this. I've had her go out a meet new Sims, and use the various socially awkward socials like Confess to being..., Ask for social advice... etc, but the counter doesn't tick down at all. Any tips anyone?ImSands14 hours agoNew Adventurer186Views1like8CommentsPositive Thoughts Thread: L&D EP 👻
Official Reveal Trailer Official Blog: Journey into the great unknown with The Sims 4 Life & Death Expansion Pack https://www.ea.com/games/the-sims/the-sims-4/news/life-and-death-expansion-pack Official Gameplay Trailer Developer Livestream ___________________________________________________________________________________________________ As a member of the EA Creator Network I have a Creator Code (Simgirl1010) that forum members can enter when purchasing packs and kits. I will receive a small commission, 5%, each time my Creator Code is used at checkout on the EA App and at EA.com. Creator Codes are valid for all Packs/Kits (except build-your-own-bundles). Any commissions received will be disclosed and used to purchase codes for future giveaways. If you have any questions please feel free to message me. Thank you so much for your support. 😊6.7KViews26likes329CommentsThe Sims 4 On Social Media
Some of you may recall I started the Sim Gurus On Twitter thread in 2018 and passed the torch to Duvelina in 2020. She has informed me that she hasn't been including tweets from the official The Sims Twitter (X) so I thought I'd start a thread for info from The Sims. Twitter (X), Facebook, and Instagram. Also info from EA when it relates to TS4. If you're interested you can also check out my announcement threads for The Sims Mobile and The Sims Freeplay. Sims Mobile Announcements | EA Forums - 4964586 Sims Freeplay Announcements | EA Forums - 2372520 Duvelina's Sim Gurus On Twitter Thread Sim Gurus on Twitter #2 | EA Forums - 206966 And for a fun walk down memory lane here's the original Guru Twitter thread. Sim Gurus on Twitter | EA Forums - 1599060 Update 9/12/24 Just select Newest to view most recent posts.64KViews5likes1047CommentsSo the Crashing issue won't be fixed until nov 20th...
So I thought I was the only one, until I log in one day and see a message pop up from EA stating that they are aware of the crashing and are investigating and won't have a fix until the next patch which will be the 20th, ugh and sigh. If I see a post here saying that you've been playing the game without any issue, give me your pc! lol, :P1.4KViews1like51CommentsCemetery keeper - function?
I noticed there is a cemetery keeper, but that it is not always the same sim. I think the current sim is one older NPC though, so I assume the game did not create them all new for this pack. Anyone know how they are picked and what is their function? In a way I would rather see a non-played Undertaker at work at a cemetery. Then they would make perfect sense, both who they are and why they are there. I've not yet seen the keeper performing any particular job, but I've not yet played a funeral.Simmerville20 hours agoSeasoned Ace31Views1like0CommentsThe Sims 4: Life & Death - Official Screenshot Thread!
A spooky Sul Sul to you all! It's nearly time to embrace the darker side of The Sims 4 and explore all that Ravenwood has to offer in the latest Expansion Pack for The Sims 4: Life & Death. So let us bust out our best brooms and evening scare and have a boo-last together! Show me what you got! Puns that almost replaced "Boo-last": You know why mummies don't play The Sims? Because they're afraid to relax and unwind! 🙃 Seriously, why didn't we name Bonehilda the grim sweeper?EA_Cade22 hours agoCommunity Manager2.9KViews26likes241CommentsQ&A: Life & Death
INTRO #AD (just in case this counts as social media) I was invited to join the CFE (not final build) opportunity for Life & Death. Thank you to the EA Creator Network for this chance to answer questions for you about ALL THE THINGS! I will be taking and answering questions about gameplay, writing several Bucket Lists, finishing Unfinished Business, being Macabre, running as I'm Chased by Death, digging graves and WooHooing in ALL THE THINGS! Plus I'll give you info on Ravenwood, Crows, Festivals, Careers, Ghost Historian Aspiration, Tarot, Wills, lore and anything else you guys want to know about! And there's a lot. I haven't even scratched the surface yet, and I've been playing for a week. The embargo has already lifted at time of posting and I'll break answers down into spoilers (if they are working yet, if not, replies) in case you just want to know some things and keep the rest a mystery. Format will be similar to last time where I have links to each subject and add more info to each based on questions asked and as I discover things through gameplay. If you didn't see it the first time you look, check on the subject post again later. Index to follow (if I can get it working this time). Let me know if there's something I forgot. You know the drill... Let the Reaping commence! P..S. - I also have a Creator Code now, so if you find my Q&A useful you might consider it as an option at checkout. This doesn't give you a discount, but it would give me a 5% commission on price of the pack. If you wish to use it, my code is EmmaVane. Just enter the code on the the payment screen where voucher codes normally go. Thank you, EA for this opportunity. INDEX CROWS - PET CROWS CROSS-PACK GAMEPLAY - MISCELLANEOUS COLLECTIONS - TAROT CARDS COLLECTIONS - MISCELLANEOUS GHOSTS - GHOST MASTERY ABILITIES & UNLOCKS GHOSTS - GHOST BABIES? LOTS - CEMETERIES & HALLOWED GROUND LOT TRAIT MEDIA - TV, RADIO AND BOOKS PREP FOR DEATH - WILLS & HEIRLOOMS PREP FOR DEATH - FUNERAL ARRANGEMENTS & GRAVE MARKERS RECIPES AND NEW INGREDIENTS SOUL'S JOURNEY - OVERVIEW SOUL'S JOURNEY - BUCKET LIST & UNFINISHED BUSINESS GOALS - ALL PACKS, BY CATEGORYEmmaVane23 hours agoSeasoned Veteran14KViews18likes78CommentsSelf-Discovery - An Attempt to Understand Tuning Files
After putting together a list on Sim Characteristics with tuning files and having some curiosities over the Self-Discovery system, I've decided to again take a look into tuning files and put together a discussion to help players better get more control over their game. Well, I didn't exactly get a complete info, but I got something at least! Self-Discovery is a new system from Growing Together which allows young adult, adult, and elder sims to add or change their personality traits through gameplay. When a moment happens, a pop up will appear, asking you if you want to embrace the change. You can either accept it or decline it. This system can either add or replace your sim's traits. The trait replacements may not always make sense as sometimes they do not conflict. Thanks to this system, your sim can have up to 6 traits. Sims can have up to 3 self-discovery moments. Only those you accept will count towards the limit, meaning declining will leave your sim open for more self-discovery moments. If your sim has more than 3 traits, their trait panel will also have a three dots panel, which shows additional personality traits your sim has. However, full-editing sims that has more than 3 traits in CAS will cause the game to glitch out, either causing a crash or preventing you from changing traits of any sim. Using Re-Traiting potion will also remove the additional traits (it is still unclear if it resets the self-discovery counter). So the safest way is to use cheats... This feature can be turned off from Gameplay Options. That's all I have gathered from the gameplay. Let's now look into the tuning files... Or try to... This was somewhat confusing, but I think I got some info together. If someone more experienced could help, it would be appreciated. But let's begin for reals. There are 27 self-discovery categories: Active Ambition Animal Creative Critic Economy Family Fragile Green Hygiene Islander Jealous Metabolism Mood Outdoorsy Party Relationship Romance Scared Silly Skill Smart Snob Social Tech Virtues NeighborTraits NeighborTraits is special in a way that, if I understand pre-release information correctly, get suggested when the sim ages up and thus does not require Growing Together And under the spoilers I'll list all the traits that can come from each category: Sim can gain or lose points in each category through gameplay. If they reach maximum (or minimum in some traits) in a category, a self-discovery moment may get triggered, causing the game to suggest a new trait to add/replace an old trait with. Some categories have a possibility for a maximum and minimum score. If your sim already has a trait in the category, a self-discovery moment can't happen in this category with another trait. The only exception is when your sim with a trait from one extreme gets to the other extreme in the self-discovery, causing the game to suggest replacing that trait with the new one. In addition, it seems like the game suggests a random trait from appropriate extreme. For example, if your sim has done a lot of creative activities, they could get suggested either Creative, Art Lover, Maker, or Music Lover trait. Remember, having a trait from one category prevents self-discovery moments from that category. So, accepting Creative trait means your sim will never get suggested Art Lover, Maker, or Music Lover traits. However, there are some special ways to trigger certain self-discovery moments. I haven't found all of them, but an example here is drinking spoilt milk leading to Lactose Intolerant self-discovery moment. Sims that have more than one trait of one category's extreme cannot have self-discovery moments from the same category's other extreme. For example, sims that have Mean and Evil traits will never have self-discovery moments to earn Good or Proper traits. I have put together this list under spoilers. In there, I list each category and under it under spoilers what I think causes points to raise and fall there and each message that pops up when a self-discovery moment for it happens. Plus traits with + get suggested when the category value is at the max and traits with - get suggested when the category value is at the minimum. Active It seems to track how actively your sim spends their time. However, despite it having Adventurous trait, being active won't trigger it, instead Outdoorsy activities triggering it. Thus I will list it under there. Active + has been really Active lately and loves it! Being in motion is starting to feel like a core part of them! Can replace Lazy trait: has been a lot more Active lately. Could they be kicking the Lazy bug to the curb and living a more energetic lifestyle? Lazy - has been feeling Lazy more and more lately. Their desire to watch TV more and take day naps is increasing daily. Can replace Active trait: hasn't been feeling very Active lately. 's been spending time either missing work or being Lazy around the house. Ambition It seems to track how successful and confident your sim has been. Sims that already have one of these traits can't gain more in the Ambition category. Ambitious + has been feeling really confident and successful lately. Their new drive is to be more Ambitious! Overachiever + has been feeling successful lately and wants to keep it that way, even if that means being an Overachiever. Self-Assured + has been feeling really confident and Self-Assured lately. is ready to go out and tackle anything! Animal It seems to track how much does your sim spend time with animals. Sims that already have one of these traits can't gain more in the Animal category. Animal Enthusiast + enjoys spending time with their fuzzy pals and wants to take it to the next level as an Animal Enthusiast! Cat Lover + enjoys spending time with their fuzzy pals and wants to take it to the next level as an obsessed Cat Lover! Dog Lover + enjoys spending time with their fuzzy pals and wants to take it to the next level as an obsessed Dog Lover! Creative It seems to track how sims engage in their creative hobbies. Sims that already have one of these traits can't gain more in the Creative category. Art Lover + has been feeling the creative itch these days. So much so that 's been inspired to become an Art Lover. Creative + has been feeling really Creative lately. It is starting to become a strong passion for their in life. Maker + has been feeling the creative itch these days. is inspired to become a Maker and craft things. Music Lover + has been feeling the creative itch these days. So much so that 's been inspired to become a Music Lover. Critic It seems to track how much good quality food has your sim eaten and how many cookbooks have they read. Foodie is appreciating good food even more these days. Should they savor the moment and become an official Foodie? Economy This seems to track how much money your sim earns and spends. Kleptomaniac + seems to enjoy money and expensive artwork lately. Becoming a Kleptomaniac might make it easier to get... Can replace Freegan trait: is starting to like expensive things or making quick simoleons. 'Borrowing' things as a Kleptomaniac might just be more lucrative than being a Freegan. Materialistic + seems to enjoy money and expensive artwork lately. A Materialistic lifestyle is luxurious but expensive! Can replace Freegan trait: is starting to like expensive things or making quick simoleons. Is becoming Materialistic and forgoing the Freegan moral code? Freegan - appears to be living a more Freegan lifestyle these days. 's opting for things that reduce waste. Can replace Kleptomaniac trait: wonders if it's time to shed their Kleptomaniac 'borrowing' ways in place of a more socially-acceptable thrifty Freegan approach. Can replace Materialistic trait: appears to be shedding their Materialistic ways and living a more thrifty Freegan lifestyle. Family This seems to raise when your sim interacts with their family and lower when your sim is mean to children. Family-Oriented + has enjoyed spending time with family recently. It's become very important for them to bond with their family. Can replace Hates Children trait: Hates Children might be a stronger feeling than originally thought. In fact, is starting to feel really Family-Oriented lately. Hates Children - has been really mean to children lately. Is it an off-day or could it be that Hates Children? Can replace Family-Oriented trait: 's had it with rude children! Recent negative interactions with children are making them feel not so Family-Oriented. Maybe Hates Children? Fragile Now this is a little confusing to me. My guess is being uncomfortable or nauseous to icky situations. Squeamish + is Squeamish at the moment and doesn't appear to have the stomach for gross things or creepy crawlers. Green Seems to track eco-friendly activities your sim is doing. Green Fiend + appears to be more eco-friendly these days. Green Fiends are happiest in an eco-friendly environment. Recycle Disciple + appears to be more eco-friendly these days. Recycle Disciples revel in the thrill of using a Recycler. Hygiene Seems to track how much your sim cleans and how clean they are or their house is. Neat + has enjoyed cleaning and doing household chores recently. There's a sparkle of joy when things are Neat! Can replace Slob trait: has been cleaning a lot more lately. Could they prefer a more Neat and clean environment versus living as a Slob. Slob - hasn't paid much attention to being clean these days. The filthy mess of a Slob is starting to feel comfortable. Can replace Neat trait: is finding it hard to keep a Neat home and life. is starting to prefer the freedom of being a carefree Slob? Islander Seems to track how much has sim done island culture activities. One interesting thing is that it triggers trait changes in the Outdoorsy category, specifically Child of the Islands and Child of the Ocean traits. Thus I'll list these traits here. Again, if sim already has one of these traits, the self-discovery moment in this category won't happen. Child of the Islands + enjoys feeling the beach sand and the ocean breeze. In their heart, feels like a Child of the Islands. Child of the Ocean + enjoys feeling the beach sand and the ocean breeze. In their heart, feels like a Child of the Ocean. I'll exclude these traits in the outdoorsy section. From this, I guess this category is a late addition. Jealous Seems to track if your sim catches their significant other cheating. Jealous + was cheated on by someone they cared for and is in a Jealous rage! How will they ever trust again? Metabolism Seems to track what is your sim eating and how much. In addition, drinking spoiled milk can cause Lactose Intolerant trait to be suggested. Lactose Intolerant + (after drinking spoiled milk) drank spoiled milk and it didn't sit well. Unfortunately, all milk will upset their stomach from now on. Can replace Glutton trait: just drank spoiled milk and it did not sit very well. Maybe it's time to stop being a Glutton and avoid milk from now on. Vegetarian + has been eating a lot of meatless dishes recently. Should they embrace a Vegetarian lifestyle? Can replace Glutton trait: has been eating a lot of Vegetarian dishes lately. Is becoming less of a Glutton? Glutton - is starting to feel like a Glutton. They can't help it though, the junk food and desserts are just so yummy! Can replace Lactose Intolerant trait: has been a bit of a Glutton, eating a lot of junk food or when not hungry. Surprisingly, milk doesn't seem to bother them as much lately. Can replace Vegetarian trait: has been a bit of a Glutton, eating a lot of junk food or when not hungry. In fact, is starting to intensely crave non-Vegetarian dishes! Mood Seems to track if your sim is most of the time feeling happy or angry or sad. Cheerful + has been feeling really Cheerful lately. Things are going well and doesn't have a care in the world! Can replace Gloomy trait: has been feeling really happy lately. There's almost a Cheerful smile on their face. Maybe things aren't so Gloomy afterall? Can replace Hot-Headed trait: has been feeling really calm and Cheerful lately. Has learned to temper down their Hot-Headed behavior? Gloomy - has felt an overwhelming sadness wash over them. They can't help but feel Gloomy at the moment. Can replace Cheerful trait: is feeling really sad right now and not their typical Cheerful self. Their life has taken a pretty Gloomy turn. Hot-Headed - felt a boiling rage has washed over them. They can't help but feel a bit Hot-Headed at the moment. Can replace Cheerful trait: is feeling really angry right now and not their typical Cheerful self. If is not careful they might do something Hot-Headed! Outdoorsy Seems to track how much time your sim spends outdoors. Now this is the weirdest category. Despite Adventurous first being listed under Active, it's Outdoorsy that can trigger the suggestion and in fact having this trait won't trigger a suggestion for Loves Outdoors (and vice versa). In addition, Child of the Islands and Child of the Ocean are also first listed under this, despite their suggestion being triggered from Islander category and these not blocking out other Outdoorsy suggestions. Ok, let's see what's truly there. Loves Outdoors + is starting to Love the Outdoors. It's exciting being outside and breathing the fresh open air. Adventurous + has been enjoying the great outdoors! The fresh air and excitement has brought out their Adventurous side. Party Seems to track how much party activities have your sim done and how many social events have they attended. Dance Machine + has been enjoying the party music lately. Becoming a Dance Machine feels like the perfect next step! Party Animal + has been enjoying the party lifestyle lately. Should they make a roar and let the Party Animal out? Relationship Seems to track how long their commitment requiring relationships last. Loyal + is feeling particularly Loyal and committed to their relationships these days! Trust is important to them. Can replace Noncommittal trait: can't believe it. is in love and has a strong urge to be committed and Loyal! Can they let go of their Noncommital ways? Noncommittal - enjoys their Noncommittal life. Not tied down or held back. Relationships and jobs were meant to change, right? Can replace Loyal trait: is starting to think being Loyal in a relationship is unrealistic. Forever is a long time. The freedom of being Noncommittal looks appealing. Romance Seems to track how many successful romantic interactions has your sim done. This category is weird as successful attempts seem to lower the number and unsuccessful attempts raise the number. Unflirty + has not been feeling very romantic lately and is starting to feel kind of Unflirty. Can replace Romantic trait: is feeling pretty Unflirty lately with all of their recent failed Romantic social interactions. Romantic - is starting to feel like an expert at flirting these days. At heart, they just might be a true Romantic! Can replace Unflirty trait: has had some really successful Romantic interactions lately. Is it possible has unlocked their Unflirty heart? Scared Seems to track how long has your sim been in the Scared emotion. Erratic + hasn't been acting like their normal self lately. Their emotions have been a little Erratic to say the least. Paranoid + hasn't been acting like their normal self lately. 's been very scared and a bit Paranoid. Silly Seems to track how long has your sim been in the Playful emotion. Childish + has been really playful lately...maybe even a bit Childish. It's nice to be able to play like a kid again. Goofball + has been really playful lately. It seems has a real knack for being a playful Goofball. Cringe + Uh oh, is kinda... you know... Cringe? I mean we've all had our suspicions, but is it time to face reality? Skill Seems to track how many mistakes and poor quality things has your sim made, with each mistake gaining points. Clumsy + has been making quite a number of Clumsy mistakes while exercising, cooking, or crafting lately. Can replace Perfectionist trait: can't seem to do anything right lately, making Clumsy mistakes left and right! Maybe it's time to let go of the need to be a Perfectionist. Perfectionist - has been quite a Perfectionist lately! thinks things should be done with high skill and lots of focus. Can replace Clumsy trait: has been nailing it! Clumsy no more, has discovered the key to being a Perfectionist? Smart Seems to track how many intellectual activities has your sim done. Bookworm + has enjoyed doing intellectual activities lately and desires to be a devoted Bookworm moving forward. Genius + has enjoyed doing intellectual activities lately. It's only logical that they would start to feel a bit like a Genius. Snob This is also confusing. My guess is that it seems to track how much your sim is bragging and complaining. Snob + seems to have high expectations lately. Snob or not, bragging and complaining seems to come very naturally. Self-Absorbed + has become the center of their own world. Self-Absorbed or not, is it too much to ask for a compliment?! High Maintenance + 's feeling a bit High Maintenance these days. Their problems should really be everyone's problems. Social Seems to track how much your sim socializes with other sims and how many social interactions succeed. I guess the amount of sims they socialize with is also taken into account... Outgoing + has been a social butterfly recently! It feels great being Outgoing and socializing with other Sims. Can replace Loner trait: has been social lately. It's a bit scary but also exciting to be more Outgoing. Is it time to step out of the comfort of their Loner solitude? Can replace Socially Awkward trait: has found their social place and things are much less Socially Awkward! Being Outgoing with friends is starting to come easier for them. Bro + has been feeling like a social Bro lately. It would be nice to sit down and watch sports with other Bro Sims. Can replace Loner trait: has been socializing more lately. Could they be shedding their Loner cocoon and transforming into a confident Bro? Can replace Socially Awkward trait: is used to Socially Awkward situations but amongst other Bros maybe they'll find their social place. Insider + is starting to make some great social connections! 's becoming a true Insider in the social network. Can replace Loner trait: has been growing their social network lately, going from a reclusive Loner to a socialite Insider. Can replace Socially Awkward trait: is becoming more of a social Insider and isn't struggling with Socially Awkward situations as much these days. Nosy + seems to make just about everything their business, could they be a Nosy Sim? Makes sense, is the main character after all (according to them). Can replace Loner trait: has been butting into other Sim's affairs lately, going from a reclusive Loner to a unapologetic Nosy Sim. Can replace Socially Awkward trait: is becoming more of a Nosy Sim and doesn't care about being Socially Awkward anymore. Loner - hasn't been able to connect socially with people lately. Does that make them more of a Loner? Can replace Outgoing trait: 's had a lot of failed social interactions or alone time recently. Being Outgoing is draining and is starting to prefer the Loner solitude Can replace Bro trait: has had a lot of failed social interactions or alone time recently. is starting to prefer the Loner solitude over Bro hugs. Can replace Insider trait: 's had a lot of failed social interactions or alone time recently. is starting to prefer the Loner solitude over the social Insider crowds. Socially Awkward - has been feeling Socially Awkward and lonely lately. Social situations just don't appear to be their thing. Can replace Outgoing trait: hasn't felt very Outgoing lately. Things have been Socially Awkward with failed interactions or has had a lot of alone time recently. Can replace Bro trait: isn't feeling the Bro love these days. Things have been Socially Awkward with failed interactions or has had a lot of alone time recently. Can replace Insider trait: might not be a social Insider anymore. Things have been Socially Awkward with failed interactions or has had a lot of alone time recently. Tech Seems to track how much technology your sim uses. Geek + is becoming a Geek for technology these days. Whether it's computer or video games related, enjoys it! Virtues Seems to track how your sim treats other sims and what good or bad things they do. Again, in a reversed logic, good things remove points while bad things add points. Evil + has been dabbling in the dark side of life and a spark of Evil has taken root. Can replace Good trait: hasn't been very Good lately. Is that a glimmer of Evil twinkling in their eye? Can replace Proper trait: has not been very nice to others lately. is finding being Proper to be such a bore... Evil is where the fun is at! Mean + has felt the sweet tangy thrill of being Mean! Should they let it become a part of their personality? Can replace Good trait: is finding being Good to be overrated. is enjoying the thrill of being Mean! Can replace Proper trait: is finding Proper to be too much work. In fact, has been pretty Mean lately. Good - has been doing Good things lately. isn't a 'goody-two-shoes' or anything, but they can be. Can replace Evil trait: has been pretty Good lately. Is this a fluke or has truly reformed from Evil? Can replace Mean trait: is learning the hard way that not many like Mean Sims. So has been taking a new approach as a Good Sim. Proper - feels being Proper is very important to them and seems to be spending more time on themselves. Can replace Evil trait: has felt the spark of reform! Should they change their Evil ways and live a more Proper life? Can replace Mean trait: has felt the spark of reform! Should they change their Evil ways and live a more Proper life? Generous - is awfully Generous, wouldn't you agree? Can replace Evil trait: sure is Generous, has forgone their wicked ways? Can replace Mean trait: has been feeling pangs of regret for their past Mean actions, could they* actually be a Generous Sim deep down inside? *Doesn't depend on set pronoun: always they NeighborTraits This seem to be suggested once an elder ages up. The chance of it increases when your sim has certain skills above level 5 and certain traits. The base chance of it happening is 10. Every skill multiplies it with 1.25 and every trait multiplies it with 1.5. This is the list of skills that increase the chance: Logic Medium Programming Writing Rocket Science Research and Debate Robotics Wellness Knitting This is the list of personality traits that increase the chance: Bookworm Geek Genius Creative Adventurous Overachiever This is the list of reward traits (both hidden and unhidden) that increase the chance: Entrepreneurial Creative Visionary Brave Mentor Great Storyteller The Knowledge Sickness Resistant Scientists' Expert Repair hidden trait Memorable Finally, this is the list of traits that prevent Wise trait to be suggested: Cringe Snob Hot-Headed Erratic And of course it won't be suggested when all self-discovery moments were had. Wise + has finally reached their golden years, and has quite a few stories to tell about their journey. Could this Sim be Wise? Ok. The real reason why I made generalized guesses is because the point changes are listed in the interaction files. As the game has a lot of interactions (even the hidden ones), it would just take a long time. I tried my best, but I think I got a decent result. However, as I said, if you are more experienced in that subject, feel free to share your findings. So, what do you think? Feel free to share your thoughts! Edit. Whoops! Accidentally put it under The Sims 4 General Discussion. If someone could move it to The Sims 4 Packs Discussion, it would be appreciated. Thanks in advance.SolvedEgonVM23 hours agoSeasoned Ace3.2KViews3likes8Comments