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simmyfroggy
6 years agoSeasoned Ace
Challenges-wise, my personal favorite is Rags to Riches (or, I think, it also tends to be called the Rosebud challenge).
Take a Sim and move them into an empty lot, use a cheat to remove their funds and then work your way through all the possible ways of earning money to get to a "rich" status: have a decent-sized home, if desired have them find a partner and start a family, whatever you desire to be the final outcome. It's fun because you can set limits to achieve your money goal: only earn money for gardening, restrictions on the kind of job you can have (no full-time job, no job at all...).
Another fun one (that might get a little grindy though) is the Super Sim challenge: try to get your Sim to max levels in all available skills, complete all aspirations, etc.
With the CAS Stories, one thing to do is to randomize the answers and then a) build a house for the Sim that you ended up with and b) see where their starting point leads you.
But generally when it comes to playstyle, while some of my saves did start as challenges, others I've played Sims based on a TV show, then just lived out a possible story for them. With those and with any other Sims, the fun for me is in creating stories. Self!Sims are a fun way to do so, if you're so inclined, but also creating Sims and setting them goals: a family, work success, friendships, then playing to achieve those.
Take a Sim and move them into an empty lot, use a cheat to remove their funds and then work your way through all the possible ways of earning money to get to a "rich" status: have a decent-sized home, if desired have them find a partner and start a family, whatever you desire to be the final outcome. It's fun because you can set limits to achieve your money goal: only earn money for gardening, restrictions on the kind of job you can have (no full-time job, no job at all...).
Another fun one (that might get a little grindy though) is the Super Sim challenge: try to get your Sim to max levels in all available skills, complete all aspirations, etc.
With the CAS Stories, one thing to do is to randomize the answers and then a) build a house for the Sim that you ended up with and b) see where their starting point leads you.
But generally when it comes to playstyle, while some of my saves did start as challenges, others I've played Sims based on a TV show, then just lived out a possible story for them. With those and with any other Sims, the fun for me is in creating stories. Self!Sims are a fun way to do so, if you're so inclined, but also creating Sims and setting them goals: a family, work success, friendships, then playing to achieve those.
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