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2 years agoSeasoned Newcomer
"elanorbreton;c-18273161" wrote:
It seems they are too scared to make it random these days anyway because of people's complaints. They've nerfed out everything that was any good and now they play it safe instead.
This is definitely part of the issue. Take what happened to vampire break-ins. When I got the pack back then it was a feature I really enjoyed. It was an event I couldn't control and my Sim would be completely exhausted in the morning and I had to figure out how to deal with them the next day. There were so many complaints about this feature that it was severly nerfed to a point, that vampires do show up at night, but just stand in front of the house. Staring, waiting, possibly contemplating the futility of their existence. And then they shuffle off, beaten by the front door. But I guess I do understand the complaints to some degree. If your main goal is to tell your story or you like to play The Sims like a cozy game, randomness can mess a lot of things up. On the other hand, those of us who want to play a life simulation are missing this key ingredient. Life is both terrible and wonderful because it is random. Not from the day you were born, but from the moment you were conceived, really. Our first random life event is the genetic lottery - some win, some lose and some just break even. Living life means dealing with randomness every single day. So if you remove that element, you're left with a virtual doll house. TS4 has very few events that feel truly random and the predictability of it certainly makes the game less enjoyable to me.
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