Forum Discussion
6 years ago
I'd like a lot of combat spells
I think a combination of Kingdom Hearts III + Final Fantasy XV + The Elder Scrolls Online + Avatar the Last Airbender, and Perhaps Legend of Zelda Breath of the Wild would be my favorite games when it comes to Magic.
Sorcerers should have that Finesse, and Style, when casting spells.
Light Magic:
- Lux flare - Conjure a ball of Light and heave/Launch it at target
- Smite - Launch surges of electricity from the palms of your hands.
- Protective Rays - Build a protective barrier of Light to protect yourself.
- Diamond - send out a flash of light stunning everyone in view.
- Nova - creating a core of energy, Release bursts of radiation pushing back the darkness.
Dark magic:
- Dark Aura Blast - conjure a ball of darkness and blasts that dark energy at desired target.
- Petrify - Immobilize victim with only enough room to breath, blink, and listen.
- Cloak of Shadows - Shroud self the Darkness and to protect yourself.
- Oblivion - Send a wave of darkness knocking out opponent.
- Ominous Dark Clouds - Conjure a heavy thunderhead cloud to ravage the area plunging everything into Darkness, snuffing out the light.
Potions:
Potion of Health {Appears Red}
- Effects: Restores Heals sims of Burns, Frost, Shock, Illnesses, prolongs life by a few years.
- Ingredients: x3 Apples , x1 Lemon, x3 Sage
Potion of Magic {Appears Blue}
- Effects: Restores 50% Energy. Overrides a Focused Mood for 3 Hours allows humans and other non-sorcerers spell casting for 1 hour.
- Ingredients: x3 Grapes, x1 Rose, x1 Finely Crushed Diamond Powder
Potion of Lost Memories {Appears Green}
- Effect: Return Memories taken by other means. (Curses, Aliens, Vampires, Werewolves etc)
- Side effects: Vary between a Minor-Severe Headache for a 24 hours
- Ingredients: x1 Blueberry, x2 Orchids, x1
Potion of Fertility {Appears Pink}
- Effects: Will be pregnant with Children by morning, Flirty Boost for 12 Hours
- Side effects: Post Soreness
- Ingredients: x1 Strawberry, x1 Carrot
Potion of Strength {appears orange}
- Effects - energizes sim giving them a temporary fitness boost to win fights. Lasts 5 hours
- Side effects: temporary weakness once it wears off.
- Ingredients: Sweat of Athlete (Sim of lvl 7 Fitness), Spinach, and
Elixir of Prophecy
- Effects: Grants drinker absolute power, for 24 hours, without exhausting themselves.
- Side effects: None
- Ingredients: x1 Rose, x3 Grapes x1 Diamond
Elixir of Enlightenment {Appears Purple}
- Effects: Immediately Boosts All Skill Levels, and Inspiration. For 48 hours.
- Side effects: Severe Post-Headache
- Ingredients: sage,
Elixir of Invincibility {Appears Gold}
- Effects: Nothing can harm you, no vampire, no werewolf, no spell, no illness, Mother Nature herself is powerless against you. Lasts 72 Hours.
- Side effects:
- Ingredients: x1 Apple,
Curses:
Vial of Infertility
- Effects: Ruins the chances of conceiving a child.
- Side effects: Belly Pain
- Ingredients: 3 Orchids, A Pear, Tears of a Toddler
Vial of Ravage Starvation
- Effects: Drains Hunger, and Energy, Rapid Weight Loss, Weakness and finally Death.
- Ingredients: x1 Mint, Lettuce, Sweat of Athlete
Curse of Pride - Inflates a persons ego ten fold. putting selfish desires, urges and welfare above everything and everyone else.
- Effects:
- Ingredients:
Curse of Gluttony - Inflicts an insatiable hunger upon victim for Three Days.
- Side effects: Rapid Weight Gain; Slowness; post-stomachache
- Ingredients: x7 Grapes, x3 Hamburgers, x1 Roast Chicken, x1 Whole Cheesecake
Curse of Lust
- Locks sim in a “Very Flirty" mood for Three days without fail.
- Side effects: Could end up, Single, Divorced, or a new relationship, Married, with kids… and post soreness…
- Ingredients: x1 Cherry, x3 Roses, x7 Strawberries, x1 Banana
Isolation Curse
- Effects: Traps Sim within an object. {Requires Entrapping Enchantment… See Enchantments}
- Side effects: Eternal Sadness & Boredom
- Ingredients: An empty vessel, {Requires Entrapping Enchantment… See Enchantments}
Sleeping Curse {Dark Blue}
- Effects: Puts sim in a deep sleep. {On their back as if “dead” NOT with their rear end up in the air}
(Even if you travel/switch households, victim will remain asleep).
- Side effects: If broken, Nightmares & Insomnia.
- Ingredients: x1 Jar of Honey, x3 Amanita Muscaria, x1 Daisy
Flask of Avarice
- Effects: Inflicts victim with obsessive, possessive behavior, and will Steal, Lie, Cheat, whatever it takes to get what they want.
- Side effects:
- Ingredients: x1 Gold Ingot, x2
Flask of Envy {Appears Dark Green}
- Effects: Like the Avarice Curse, the difference is, they will do anything it takes to get what doesn’t belong to them.
- Side effects:
- Ingredients:
Flask of Wrath {Dark Red Color}
- Effects: Inflicts the victim to unleash an irrational, uncontrollable, fury.
- Side effects: Wicked (Respectable) Savagery with no apology.
- Ingredients:
Chapter IV - Elemental Spells
Fire Spells:
Fire Ball - Conjure a ball of fire in hand, can be thrown burst with fission once it hits it’s target.
Ignite - Light candles, fireplace, fire pits, Sims, objects almost anything flammable
Fire Ring - Turn up the heat, creating a Ring of fire around the Caster
Fire Breath - Studied by Ancient Dragons, breath fire with the ferocity of a dragon.
Water Spells:
Splash - Spin a vortex of water barraging them
Ice Wall - building a Wall of solid Ice
Deep Freeze - with a wave of your hand Turn a sim into an Ice Sculpture.
Earthen Spells:
Quake - With a heavy stomp on the ground create sizable earthquakes, send sim's trembling.
Mudslide - Create large pits of mud.
Petrify - Turn victim to a perfect statue made of Stone
Meteor - Call upon the heavens to rain down rocks of fury.
Air Spells:
Levitation - Control the air currents to float in the air. (Click ground to display "Go Here/glide here/Descend") Dust Storm - create a cloud of sand
Wind Storm - Send a current of air, blowing back opponent.
Tornado - Spin a Vortex launching anyone and anything that gets caught in it’s wake
Chapter VI • Summoning and Conjuring
Summon people, pets, objects those known to them.
Ghosts and other worldly beings to your side.
Grim Reaper - to Bargain with perhaps.
Chapter VII • Transformations
{Via Hand/Wand Magic/Cauldron}
Glamour Spell - Possess the power to temporarily/Perminantly change your own or someone else's, looks {Outfits/Body/facial reconstruction… Till Midnight?
Animal Morphing - Turn self or others into a (controllable) Cat, Dog, Mouse, Goat, Pig, Cow, Frog, Fish.
Occult Swap - Vampires, can turn Humans into Vampires, Werewolves can turn Humans into Werewolves, Sorcerers can turn Humans into anything!
(Respective Packs required for those Occult and Animal transformations)
Chapter VIII • Enchantments
Animation - Give Statures, living qualities, Like gnomes, Knights, BroomStick
Efficiency - reduces Cooking, Crafting, Writing, Gardening time to get those types of jobs done.
Levitation - Grant objects the ability to hover, fly.
Golden Touch - Sounds like a good idea
Protection - A spell to build a barrier, no one can break through. perfect for keeping people, and objects safe.
Entrapping - Making an object an excellent prison for someone.
Loyal Servant - Live to serve, serve to live, till the very end.
Unbreaking - to appliances & fixtures to never break, enchantment can be placed on spells so they may never break. for example a sleeping curse.
Chapter IX • {Working on this Chapter}
Thinking between Mythical Artifacts and another form of magic that isn’t really my taste.
Chapter X • Forbidden Magic
In game I was hoping for kind of like we go out into the worlds and find collectables, Ingredients we go out and find the “Hidden Pages" that we can add to the spell book unlocking the last Chapter, “Forbidden Magic." These Pages were written by the most powerful Sorcerers of Medieval Times, but then they hid them, because this magic was too dangerous. Do you dare put the pieces back together?
Extraction of Hearts - Carefully, Phase your hand into the chest cavity of victim, grabbing hold of the Heart, Finally pluck the heart, like an apple.
Once the Heart is removed, the Victim's personality will start to shift. Slowly not being able to feel, only knowing what they are, Heartless.
Congratulations! you now have a puppet to control, as long as you possess their heart. Careful not to squeeze the Heart too hard! Or go ahead see what happens to your puppet.
(makes voodoo look like child's play)
Resurrection - I have a few ideas on this. Where you have to steal the Grim Reaper's Scythe and use it to create a rift between life and death. the other option was, building a pentagram, and performing a ritual.
Time Travel - (not sure how this one would work)
I think a combination of Kingdom Hearts III + Final Fantasy XV + The Elder Scrolls Online + Avatar the Last Airbender, and Perhaps Legend of Zelda Breath of the Wild would be my favorite games when it comes to Magic.
Sorcerers should have that Finesse, and Style, when casting spells.
Light Magic:
- Lux flare - Conjure a ball of Light and heave/Launch it at target
- Smite - Launch surges of electricity from the palms of your hands.
- Protective Rays - Build a protective barrier of Light to protect yourself.
- Diamond - send out a flash of light stunning everyone in view.
- Nova - creating a core of energy, Release bursts of radiation pushing back the darkness.
Dark magic:
- Dark Aura Blast - conjure a ball of darkness and blasts that dark energy at desired target.
- Petrify - Immobilize victim with only enough room to breath, blink, and listen.
- Cloak of Shadows - Shroud self the Darkness and to protect yourself.
- Oblivion - Send a wave of darkness knocking out opponent.
- Ominous Dark Clouds - Conjure a heavy thunderhead cloud to ravage the area plunging everything into Darkness, snuffing out the light.
Potions:
Potion of Health {Appears Red}
- Effects: Restores Heals sims of Burns, Frost, Shock, Illnesses, prolongs life by a few years.
- Ingredients: x3 Apples , x1 Lemon, x3 Sage
Potion of Magic {Appears Blue}
- Effects: Restores 50% Energy. Overrides a Focused Mood for 3 Hours allows humans and other non-sorcerers spell casting for 1 hour.
- Ingredients: x3 Grapes, x1 Rose, x1 Finely Crushed Diamond Powder
Potion of Lost Memories {Appears Green}
- Effect: Return Memories taken by other means. (Curses, Aliens, Vampires, Werewolves etc)
- Side effects: Vary between a Minor-Severe Headache for a 24 hours
- Ingredients: x1 Blueberry, x2 Orchids, x1
Potion of Fertility {Appears Pink}
- Effects: Will be pregnant with Children by morning, Flirty Boost for 12 Hours
- Side effects: Post Soreness
- Ingredients: x1 Strawberry, x1 Carrot
Potion of Strength {appears orange}
- Effects - energizes sim giving them a temporary fitness boost to win fights. Lasts 5 hours
- Side effects: temporary weakness once it wears off.
- Ingredients: Sweat of Athlete (Sim of lvl 7 Fitness), Spinach, and
Elixir of Prophecy
- Effects: Grants drinker absolute power, for 24 hours, without exhausting themselves.
- Side effects: None
- Ingredients: x1 Rose, x3 Grapes x1 Diamond
Elixir of Enlightenment {Appears Purple}
- Effects: Immediately Boosts All Skill Levels, and Inspiration. For 48 hours.
- Side effects: Severe Post-Headache
- Ingredients: sage,
Elixir of Invincibility {Appears Gold}
- Effects: Nothing can harm you, no vampire, no werewolf, no spell, no illness, Mother Nature herself is powerless against you. Lasts 72 Hours.
- Side effects:
- Ingredients: x1 Apple,
Curses:
Vial of Infertility
- Effects: Ruins the chances of conceiving a child.
- Side effects: Belly Pain
- Ingredients: 3 Orchids, A Pear, Tears of a Toddler
Vial of Ravage Starvation
- Effects: Drains Hunger, and Energy, Rapid Weight Loss, Weakness and finally Death.
- Ingredients: x1 Mint, Lettuce, Sweat of Athlete
Curse of Pride - Inflates a persons ego ten fold. putting selfish desires, urges and welfare above everything and everyone else.
- Effects:
- Ingredients:
Curse of Gluttony - Inflicts an insatiable hunger upon victim for Three Days.
- Side effects: Rapid Weight Gain; Slowness; post-stomachache
- Ingredients: x7 Grapes, x3 Hamburgers, x1 Roast Chicken, x1 Whole Cheesecake
Curse of Lust
- Locks sim in a “Very Flirty" mood for Three days without fail.
- Side effects: Could end up, Single, Divorced, or a new relationship, Married, with kids… and post soreness…
- Ingredients: x1 Cherry, x3 Roses, x7 Strawberries, x1 Banana
Isolation Curse
- Effects: Traps Sim within an object. {Requires Entrapping Enchantment… See Enchantments}
- Side effects: Eternal Sadness & Boredom
- Ingredients: An empty vessel, {Requires Entrapping Enchantment… See Enchantments}
Sleeping Curse {Dark Blue}
- Effects: Puts sim in a deep sleep. {On their back as if “dead” NOT with their rear end up in the air}
(Even if you travel/switch households, victim will remain asleep).
- Side effects: If broken, Nightmares & Insomnia.
- Ingredients: x1 Jar of Honey, x3 Amanita Muscaria, x1 Daisy
Flask of Avarice
- Effects: Inflicts victim with obsessive, possessive behavior, and will Steal, Lie, Cheat, whatever it takes to get what they want.
- Side effects:
- Ingredients: x1 Gold Ingot, x2
Flask of Envy {Appears Dark Green}
- Effects: Like the Avarice Curse, the difference is, they will do anything it takes to get what doesn’t belong to them.
- Side effects:
- Ingredients:
Flask of Wrath {Dark Red Color}
- Effects: Inflicts the victim to unleash an irrational, uncontrollable, fury.
- Side effects: Wicked (Respectable) Savagery with no apology.
- Ingredients:
Chapter IV - Elemental Spells
Fire Spells:
Fire Ball - Conjure a ball of fire in hand, can be thrown burst with fission once it hits it’s target.
Ignite - Light candles, fireplace, fire pits, Sims, objects almost anything flammable
Fire Ring - Turn up the heat, creating a Ring of fire around the Caster
Fire Breath - Studied by Ancient Dragons, breath fire with the ferocity of a dragon.
Water Spells:
Splash - Spin a vortex of water barraging them
Ice Wall - building a Wall of solid Ice
Deep Freeze - with a wave of your hand Turn a sim into an Ice Sculpture.
Earthen Spells:
Quake - With a heavy stomp on the ground create sizable earthquakes, send sim's trembling.
Mudslide - Create large pits of mud.
Petrify - Turn victim to a perfect statue made of Stone
Meteor - Call upon the heavens to rain down rocks of fury.
Air Spells:
Levitation - Control the air currents to float in the air. (Click ground to display "Go Here/glide here/Descend") Dust Storm - create a cloud of sand
Wind Storm - Send a current of air, blowing back opponent.
Tornado - Spin a Vortex launching anyone and anything that gets caught in it’s wake
Chapter VI • Summoning and Conjuring
Summon people, pets, objects those known to them.
Ghosts and other worldly beings to your side.
Grim Reaper - to Bargain with perhaps.
Chapter VII • Transformations
{Via Hand/Wand Magic/Cauldron}
Glamour Spell - Possess the power to temporarily/Perminantly change your own or someone else's, looks {Outfits/Body/facial reconstruction… Till Midnight?
Animal Morphing - Turn self or others into a (controllable) Cat, Dog, Mouse, Goat, Pig, Cow, Frog, Fish.
Occult Swap - Vampires, can turn Humans into Vampires, Werewolves can turn Humans into Werewolves, Sorcerers can turn Humans into anything!
(Respective Packs required for those Occult and Animal transformations)
Chapter VIII • Enchantments
Animation - Give Statures, living qualities, Like gnomes, Knights, BroomStick
Efficiency - reduces Cooking, Crafting, Writing, Gardening time to get those types of jobs done.
Levitation - Grant objects the ability to hover, fly.
Golden Touch - Sounds like a good idea
Protection - A spell to build a barrier, no one can break through. perfect for keeping people, and objects safe.
Entrapping - Making an object an excellent prison for someone.
Loyal Servant - Live to serve, serve to live, till the very end.
Unbreaking - to appliances & fixtures to never break, enchantment can be placed on spells so they may never break. for example a sleeping curse.
Chapter IX • {Working on this Chapter}
Thinking between Mythical Artifacts and another form of magic that isn’t really my taste.
Chapter X • Forbidden Magic
In game I was hoping for kind of like we go out into the worlds and find collectables, Ingredients we go out and find the “Hidden Pages" that we can add to the spell book unlocking the last Chapter, “Forbidden Magic." These Pages were written by the most powerful Sorcerers of Medieval Times, but then they hid them, because this magic was too dangerous. Do you dare put the pieces back together?
Extraction of Hearts - Carefully, Phase your hand into the chest cavity of victim, grabbing hold of the Heart, Finally pluck the heart, like an apple.
Once the Heart is removed, the Victim's personality will start to shift. Slowly not being able to feel, only knowing what they are, Heartless.
Congratulations! you now have a puppet to control, as long as you possess their heart. Careful not to squeeze the Heart too hard! Or go ahead see what happens to your puppet.
(makes voodoo look like child's play)
Resurrection - I have a few ideas on this. Where you have to steal the Grim Reaper's Scythe and use it to create a rift between life and death. the other option was, building a pentagram, and performing a ritual.
Time Travel - (not sure how this one would work)
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