Forum Discussion

Godleyjeans's avatar
Godleyjeans
Newcomer
5 years ago

Improved features the game NEEDS: Babies, pregnancy, moodlets, burglers and more.

Happy as I was to see and take part in the recent survey for the sims 4, a few missing subjects just got to me, especially when the game seems to be slowly and unsteadily improving throughout its so many years since release.

When they spoke about emotional/social improvements, my heart leapt, the idea of romance/relationships flourishing in the background without my say so, without me having to get involved at all and eventually be surprised with sudden marriages/friendships/bromances, it felt so good to finally be listened to and see some sims 3 throwbacks over the horizon. Yes, these things aren't big changes, but when you've had to be utterly and completely in charge of your sims lives for so many years, a break is nice, incredibly nice, plus the randomised pairing of sims via the game and not you, it's interesting to see who ends up with who.

That said, I now bring attention to the missing elements/subjects, things that weren't on the survey left unsaid via staff and yet we feel the game should be getting because without them, it's not really the sims, it's just a lowkey ruler game where you have to micromanage else nobody expands!


I know I go on about improved babies, auto pregnancy and the like, but that's because it's a vital part of the game! in Sims 3, you didn't have to go to so and so's house and force interaction, sometimes/most of the time, you'd end up just having a nice picnic at the park and spot Miss Goobyfluup with her new baby and even newer man! You wouldn't have to make her find a partner because the game made her do it herself! it was a surprise and there were so many others which gave the game life, which was and is the point of sims, LIFE!

Even moodlets were more detailed, there were more of them and they actually made an impact, as did choices we made in the sims 3.
Living as a whole was more detailed, more worth spending hours of our lives watching virtual people because, at the end of the day, you'd see so much change and expansion! The Landgraabs would have so many grandchildren, the Goths would have lost their minds and Mortimer would have left town to find himself while Bella and her family coped with the sudden disappearance of her aunt who totally wasn't drowned by the maid!

The game was more! The game had more content and more things to do! Like moving in, you could be struck by thieves on the first night or left to it until you had a good amount of loot for them to steal.

How many of us remember just grabbing ourselves a new fridge and sleeping in the hallway of our homes, ready to kick some burglar rear because Plum knows we weren't about to lose that fancy new appliance! Or that cute gnome statue?! You wouldn't feel that sense of protection now in the sims because what's there to protect?! Even the repo sims aren't that scary, plum, I'm more worried about Vlad welcoming himself into my home than I am those guys. And shouldn't it be I fear both?! or all of them because, in the old days, those sims used to be worth fearing?!


As far as the game has come, it still doesn't feel worth it, and the surveys, even now, aren't touching base on things the game REALLY needs except for a few pieces, and we know most of them are going to be ignored for a cute blender or small animation that you can't even get unless you so 75 different things first!


All I'm saying is that they need to take on board what we want/need and what would improve the game instead of make money, even if it's a patch we have to wait a while for.



Not being ungrateful here, just want to expand on what they're trying to achieve.
  • "AnonymousSimmer2017;c-17376409" wrote:
    I agree that TS$ hasn't done much with pregnancy, babies, and the like. What's sad is that that's the part of the game that I find the most fun and it doesn't get much attention. I have so many ideas for that! I listed them below, please feel free to comment what you think!

    - Pregnancies should be longer
    _ Ultrasounds need to be a thing
    - There must be an emphasis on prenatal health
    - We need better birthing options (all sims are required to have a C-section or event that doesn't involve a birthing experience which is totally unrealistic)
    - Sims should be able to carry their babies around the house or be able to put them in a playpen/playmat
    - Sims should be able to teach toddlers how to walk (was in TS3, not sure why it isn't in TS4)
    - Morbid as it is, there should be prenatal diseases, maternal issues, and miscarriages (a sad fact of life!)


    I'm pretty sure there are mods out there that do most of these. I know there is for the ultrasounds, I saw one last year.
  • "AHolyToilet;c-17377825" wrote:
    "PlayerSinger2010;c-17377036" wrote:
    "AnonymousSimmer2017;c-17376409" wrote:

    - There must be an emphasis on prenatal health
    - We need better birthing options (all sims are required to have a C-section or event that doesn't involve a birthing experience which is totally unrealistic)
    - Morbid as it is, there should be prenatal diseases, maternal issues, and miscarriages (a sad fact of life!)


    What do you mean by emphasis on prenatal health?

    Personally, I don't want more "birthing" options. This is still a game at the end of the day. And no, not all sims are required to have a C-section. If you don't send them to the hospital, they stand by the crib instead.

    ABSOLUTELY NOT on those health issues/miscarriages. Again, this is a game. We don't need that sort of tragedy in the game.


    Why not? Miscarriages don't have to be graphic or anything that pushes the game towards an M rating and it being a game isn't a rational reason on why it can't be in the game. Adding in more birthing options and such would expand on the gameplay. Why would it being a game matter?

    As for miscarriages, they can be handled very easily. When the miscarriage event occurs, the baby simply disappears from the womb (like how it suddenly appears in your Sim's hands when giving birth by a crib or bassinet) and your Sim is given a strong sad moodlet that lasts for a week. It adds in tragedy, consequences, and more difficulty in the game (although it would be more effective if it wasn't so easy to take care of Sims in this game) without being overly disturbing. Players that do find such things disturbing really shouldn't since there's PLENTY of things in the game already that would be inconcieveable in real life.

    I'm not really a family player. I've done it a couple times, but it's completely shifted to one or two Sims with no children at all and I wholeheartedly welcome expanding on the gameplay, be it birthing options, miscarriages, or what have you.

    That is interesting. So it could be like a cull method, like when people return aliens to their planet, it removes them from the game. It would make the 100 baby challenge more difficult. I know there is one challenge called Upgrowth challenge that has miscarriages in the rules.
  • Behappy1st's avatar
    Behappy1st
    Seasoned Newcomer
    LOL!!!
    "bethyGrace;c-17382513" wrote:
    "Scobre;c-17382382" wrote:

    Sims 4 babies give my nightmares literally. I haven't even seen the Chuckie Dolls, but there was a Twilight Zone episode with a talking doll and they pretty much look like killer dolls to me rather than real Sims. Here the Imaginary Friend used to creep me out, the the babies are so much more scary.

    I especially can't get this image out of my brain which would happen in my game sometimes.
    https://i.pinimg.com/originals/d1/84/9d/d1849d7c2f10cadb0133e38c2f63a07c.png


    Dear sweet goodness gracious.

    I've never had that glitch... I'm thanking my lucky stars.


  • "Scobre;c-17377638" wrote:
    Whoever designed the Sims 4 babies made them look much like the Chuckie doll it literally freaks me out and here I thought the imaginary friends were scary.
    https://images-na.ssl-images-amazon.com/images/I/61F3B-CDdEL._AC_SL1500_.jpg

    So I wouldn't mind a complete reworking of the Sims 4 babies and their overall design. It is a shame because the Sims 4 toddlers came out so cute, but the babies look like they came out of a nightmare and so limited with skin choices too. So I would love for the babies to be freed. I wouldn't mind more detail with pregnancy and more emotions and more consequences in the game. I loved burglars and cops and when kids would play cops and robbers too. There is no fail safe for fires too once it starts if you have not put a sprinkler system in for when adults are not home, so there needs to be firefighters too.


    Ho-ly. Now that you've pinned down the resemblance, I'll never be able to forget it. No wonder I never cared for the looks of the babies. ::shudder::
  • "To7m;c-17567564" wrote:
    You’re beating a dead horse. We are 6 years down the line what on Earth makes anyone think they’re going to do any of this? The game is what it is, and it’s gonna stay that way.

    —T


    Simmers said the same about firefighters and yet we have them, it took six years but here they are. I get where you're coming from, but for whatever reason things are coming, the team is just doing a plum poor job of when and how.

    That with their infamous silence on EVERYTHING creates the dead horse effect up until the point where it sits up and everyone is scrambling to download the update/get the pack/youtube about it because we just had no hope for the feature in the first place and now its here, we have no idea what's going on.



    But even if the horse is well and truly dead, a little hope doesn't hurt.