Forum Discussion
5 years ago
"EgonVM;c-17526044" wrote:
What I do know is that Environment stat means that if you have enough decorations in a room, sims will gain a happy moodlet there. But even I don't know what they mean by environment gain. Is this meant to boost getting green footprint in Eco Living? But at the same time, there are some objects that say that they contribute towards that (grass floor for example).
I'm not yet sure about how this mechanic works currently myself. But this was in yesterday's Roburky note about his mod and the patch:
One thing not mentioned in the patch notes I have discovered is that there was a small rework to how positive environment moodlets work. They aren't constant in an unmodded game now. The 'nicely decorated' moodlet now lasts two sim-hours, but gaining it also locks the sim out from gaining it again for 3-4 sim-hours. Which leaves a 1-2 sim-hour gap between the moodlets.
For now I assume that both "environment" and "environment gain" are absolutely the same thing just called differently. But I may be wrong.
"Chazzzy;c-17526398" wrote:
A hot mess. Thanks for pointing it out
Actually not that much I think. Considering how many objects they had to rework.
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