"PandoraTO;c-18350137" wrote:
I don't even really read the chance cards anymore because the scenario doesn't actually matter. I just choose the option that raises or lowers a character value for a trait that I want the kid to have. (My parent maxed out the parenting skill a long time ago, so I can see the full outcome of every choice.) Yeah, I told my kid they can eat dirt, so what? lol
This is me. As long as the skill is high enough, it will tell you which values it affects. I go for what they need or what isn't as easy to raise or if a value is lowered, I know what will be easier for me to raise it again quicker. Some are easier because I am already having them do things that effect a certain value and using the chance cards allows me give little boosts to values that I need to do something extra for. Doing some of the tasks for Scouting and the tasks for child aspirations will also cross over to help build values.