Interesting question... Hmm... My ranking would be this:
- Life & Death
This is a really well done pack. It adds a new trait that challenges the player and adds ideas never seen before in previous The Sims games (rebirth, Reaper career, afterlifey world etc). It's a really interesting pack. - Growing Together
Besides the fact that it has features that should be in the base game (milestones, compatibility etc), it's a nice pack. The world is nice, it has some nice interactions... Just this pack makes me want to make a thread on combining packs with the other packs in existence like Parenthood... - Businesses & Hobbies
Still a fresh pack, but I see the ideas running. While my main gripe is that retail stores still exist, I see some differences between it. Plus it allows custom venues and home businesses. Hobbies part is small though... - Lovestruck
Cupid's corner is nice, new romance systems to make the game challenging is nice. While Turn-on and Turn-off system is nice, I wish it included more physical attraction types like occult status. And there are not a lot of new other things... Oh, creepy phone calls. - Horse Ranch
You get horses. You get ranches. You get nectar. You get new world. Enough said. But I do like that children can now ride horses. It's something they couldn't do in The Sims 3. - For Rent
Based purely of disappointment. I make a lot of sims, but the worlds are small. It would have been a fantastic solution to finally be able to build my own apartments. But the first disappointment was the 100 unit per save limit. And sometimes Residential Rentals don't feel as alive as City Living apartment (which say sims coming out to throw out trash and check mail). And finally, the biggest issue: save corruption. I'm afraid to open up my save again. Oh reminds me of the times when people were afraid to play The Sims 2... - High School Years
I just don't get it. I haven't been in an American high school, so that aspect doesn't resonate with me. I like the school is customizable at any time though. Social Bunny doesn't see a lot of cross-pack integration and it doesn't allow custom posts... Plus there are a lot of interactions children should be able to do because they could do those in the previous games (use photo booth, toss football), but nope, they can only enter the new attraction ride rabbit holes (the fact that it raises adult skills is not an issue anymore, but it used to be). The graduation ages up unplayed teens. Trendi doesn't seem good to me, I first felt like it would be a great system for temporary outfits, but no, the selection is limited and doesn't even care about sim's clothing preference. The after-school activities are rabbit holes and aren't as numerous (where's my newspaper club?). And the patch for it also included wants and fears, which didn't and still doesn't have a lot of wants and fears for the previous packs. Like what on earth? And why can't children buy boba tea? They have missing animation for inserting the straw as they'll stretch out to do so. Oh wow, this part has gone on for a long now.
So yeah, these are my rankings.