"TheSpeaker;c-17238556" wrote:
"LiELF;c-17238424" wrote:
Didn't they say we could also find Familiars out in the world as a collectible? I might have some of my Spellcasters go on a "spirit quest" to seek theirs out. Whichever one they find first is their "spirit animal".
I love this idea. I mean it's great that you can have all familiars but I just want to have 1 bonded to my sim and that's that. Makes it a more unique/special.
I also feel like choosing one would be "cheating" in a way. There should be an optional quiz or something you get assigned one, if not randomly then at least based on your sims traits.
Yeah, I'm definitely interested in finding out more about finding Familiars. I'm wondering if the turn up while fishing or digging ore spots because we already find some strange things that way. I think it would kind of guide the story in its own direction to see what Familiar "finds" the Spellcaster. It might say more about that Sim's personality. At least, that's how I'd like to play it. It could dictate some of the spells that I choose for that Caster.