Forum Discussion
Scobren
5 years agoLegend
"ReclusiveEagle;c-17859441" wrote:"Scobre;c-17859280" wrote:"Sk8rblaze;c-17858553" wrote:"Scobre;c-17858522" wrote:
So this is part of the problem why the game doesn't balance and fails at actually simulating in gameplay, it is a very deep deep deep bug that still needs addressing:
https://twitter.com/SimGuruNick/status/1382462028443373569
This should really be priority #1. Simulation not working as intended in a simulator game is kind of embarrassing.
Yeah it is funny. I mean it is supposed to be the Sims short for simulation. If a game isn't simulating right that is a huge red flag.
I mean TS3 had massive simulation lag with micro freezes but that never stopped interactions from working or made the Sims stand there for 20 minutes not moving because they are still processing commands and pathing. Which is extremely Ironic because 90% of the decisions taken when making TS4 was for it not to turn into TS3 performance yet here we are. In fact TS3 runs better than TS4..... And TS3 has 200+ concurrent interactions it needs to perform for the 150+ sims in a town vs the 2 that are on a TS4 lot.
Yes I agree. Sims 3 does run better for gameplay.