I'll get it., although I'll probably not host a lot of runaways. What I like about them is that I can send my active sim to learn a few skills, and while doing it I'll invite a few non played sims to join so their skills go up as well. I play many families on rotation, and so often I see gown ups I did not play enough actively to build even te most basic skills. Whether I add a contest element to the runaway I don't know, will probably try it at least once :) Another thing I like is that venues can be adjusted before throwing the runaway, so a basic build with sleeping/eating features can get a variety of equipment for skills and fun over time. Mabe just one venue is enough, if all the basics work, but then there might be a point in varying climate zones and seasons, too, so I'll spread those venues a bit geographically.
I look most forward to archery, entymology, playgrounds and the new pool stuff incl. diving. I'll enjoy those outside venues, for sure :) Maybe the new career will be fine, too, with a different working schedule.