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6 years ago
"Sk8rblaze;c-17267314" wrote:
I don't think traits belonged in The Sims 4, at least with their vision of emotions. We were given only a fraction of traits available from the huge list of TS3's traits, and each one felt less fleshed out than their TS3 version. Really, it just seems like they did not think the whole personality aspect of our Sims beyond emotions.
I think the solution is to work from TS2's personality point system upwards. Maybe they could infuse the interest system of TS2 with the trait system of TS3. I don't see much value in recycling emotions for TS5, that's for sure.
I agree. Traits are ok for talents I think, personality is better off with Sims 2’s system. I like Sims 4’s emotions, but NOT the system they created around them. The whole overriding object aura thing.
I don’t agree with Sims 3 lacking depth by the way, because there most definitely is a lot of depth in the game when I play. Just not in the same fields as in Sims 1 and 2 (less animation detail mainly). In other fields the game has more depth though (thanks to the open world system), Sims 2 tends to become a bit boring for me after a while for this reason. It’s just a matter of preference what sort of depth you like in your game, they tried something different for Sims 3 and though not every player embraced that, I think that’s perfectly defensible. They had an idea that worked for some and not for others. Sims 3 and 4 are in no way comparable where it comes to depth. Also, Sims 3 is not a sad copy, if anything it’s rather the odd one out. It’s Sims 4 where they seem to do all these attempts to copy things from the first two games. That’s why they seem to cater the Sims 3 fans the least (I notice that people who love Sims 4 seem to mainly be Sims 2 fans and Sims 3 haters) and that is why I’m still here defending that game.
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