"drake_mccarty;c-16236869" wrote:
"Erpe;c-16236830" wrote:
"Scobre;c-16236801" wrote:
"jackjack_k;c-16235737" wrote:
I’m almost certain the game Patrick Kelly worked on isn’t even The Sims 4.
Patrick Kelly said EA were working on two games, Olympus and Icarus. He said he worked on Olympus.
On the Honeywell interview, he admits they went with an entirely new engine for The Sims 4, rather than the one he worked on (Olympus). Which if they were working on 2 games, leaves Icarus.
However, everyone seems to ignore this HUGE detail, just because Olympus is referenced in the game files.
Apparently, we’re supposed to believe that a massive MMO hosting hundreds of players was supposed to fit inside Willow Creek and Oasis Springs.
Which I find a little hard to believe.
I don't. I heard otherwise that Sims 4 was going to be an online game at one time early on in development. I don't know why Maxis is holding back, but it doesn't seem like the Sims 4 origins will be clear to the main public from what I gather until its development ends. It actually isn't that hard to believe. SimCity worlds are very similar in size to the Sims 4 neighborhoods. There are actually screenshots of Sims Olympus in the Sims 4 game files too it seems: http://sims.wikia.com/wiki/The_Sims_Olympus Sims games always take a lot of years of development, so I doubt that Maxis would have dumped all their assets they worked on so far to release the Sims 4 in time. It would be silly to do so. I actually asked some of the Gurus about some of the screenshots and some of them were testing the Sims 4 in an Unity engine like the rock with the grass.
The thing that should make it clear for everybody that Olympus wasn’t intended to be Sims 4 is the screenshots which clearly shows so simplified and poor graphics that Olympus must have been intended for another platform and most likely Facebook. Also TS4 can’t have been intended to have been a free online game with updates instead of expansions just like the Sims Freeplay is.
But Olympus and Icarus were two different projects and they could both have been about TS4. Just with Olympus as an online version of TS4 for another platform and Icarus intended as the PC version. We can guess all we want. But we will never know all the details anyway. People just want Olympus to be the reason why the basegame for TS4 got simplified, babies, no toddlers, simplified teens and no open world when the truth clearly is that EA just wanted TS4 to be a different type of Sims game with focus on multitasking, happiness and partying and also wanted to save money by cutting down on everything that wasn’t about that. Besides that the open world was omitted to make multitasking possible and still to have so low minimum requirements that all simmers could buy and play the game.
You obviously didn’t play the most recent SimCity. It also has extremely low poly models, because it was built as an online game - as was Sims 4 originally which is why they look like that in those screenshots. PK also says since they switched to offline they would probably add more detail to the models, which they clearly did but they are still low poly.
The Sims 4 was originally planned to be an online multiplayer game. In addition to those early screenshots there is a promotional video that leaked clearly advertising The Sims 4 as an online multiplayer product.
https://youtu.be/MAPuMqOmBzY
I don’t disagree that TS4 originally also was intended to have online options which then was one of the many early ideas which didn’t make it to the final PC game.
You are right that I didn’t play the most recent SimCity game (except SimCity BuildIt a couple of years ago). But the games aren’t compatible because the houses in SimCity serve another purpose. There are many more houses but no sims.
The leaked videos from Olympus are a mystery because they look like something from an at least 10 years ago mobile game or Facebook game and surely not like anything that within reason could have been intended for a big PC game like TS4. But we all know that EA earlier also made versions of TS2 and TS3 for several other platforms and that those versions were very different from the PC versions. Therefore I don’t find it unlikely if Olympus also was intended to be a version of TS4 for such a platform and sharing some of the engine with the PC game.
I can’t believe that TS4 ever was intended to instead have become something like a PC version of the Sims Freeplay for several reasons:
1. It then would have been much easier just to tell EA Firemonkeys to make such a versions instead (which EA instead has avoided because EA fears that such a version could steal customers from TS4).
2. TS4 as a pure MMO game would have made it impossible for EA to sell all those expansions every year and therefore have cost EA hundreds of millions of dollars.
3. TS4 as a MMO game would have needed much less detailed graphics or the load times would have become so huge that nobody would have played the game. But such less detailed graphics would have been a disaster for the sales numbers to people who like their big PC screens and the high resolution on such screens.
So I am quite sure that EA only considered to give TS4 a little more online options than what we see in the current game. Even so the idea was dropped because of the problems which mainly were:
1. TS4 is based on expansions which means that not everybody have the same game. But visiting other simmers who have objects or even worlds that you don’t have yourselves would mean that all this should be downloaded which would take many minutes. But who would like to wait many minutes just to let one of the sims visit a house played by another simmer?
2. Graphics would have to become too simplified for it to work in a reasonable way.
3. The game would have to be playable offline too and many simmers wouldn’t have played online anyway.
So the disadvantages would have become much bigger than the advantages. I am sure that EA is still working on the idea though. But for it to work EA still needs people to get even much faster internet and to find a better way to make the (next?) game become playable online too.