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8 years ago
"aricarai;c-16219867" wrote:"Erpe;c-16219853" wrote:"aricarai;c-16219770" wrote:"Erpe;c-16219725" wrote:"aricarai;c-16219552" wrote:"Erpe;c-16219304" wrote:"Scobre;c-16218888" wrote:"JoAnne65;c-16218849" wrote:
But The Sims isn’t a builder’s game. Which doesn’t mean you can’t have fun with doing just that, but if they’d cut out all the gameplay except for building (which I also consider gameplay by the way), would it still be a Sims game? Sims is playing with little people. Delivering the game with just amazing CAS wouldn’t make a Sims game either. There are thousands of dressing games for that and that is not Sims. Again, that doesn’t mean you can’t use the game for just that (I know people do and more power to them), but when you make a ‘dressing up characters’ thing out of it, it stops being Sims. Sims needs more. Other gameplay. For people who love doing other things with the game than building houses and creating Sims. To me this unpopular opinion sounds like: we don’t need a proper Sims game anymore, with gameplay for all kind of playing styles. And for simulating lives.
Sims was originally going to be a build only game but Will Wright wanted to add Sims to it.
"Will, who studied architecture in college, originally conceived of the game as an architectural design simulator. To "score" the quality of the design, he added tiny people who would inhabit the buildings. These simulated people quickly stole the spotlight, and Will realized that watching the lives of the Sims unfold was the real entertainment. Again, his instincts were right.
The build only game was the SimCity games. But Will Wright correctly wanted a sidegame which focused more on the people who lived in the houses. He considered the name “Dollhouse” for such a sidegame. But EA wouldn’t accept it and the name instead became the Sims.Released in 2000, The Sims was the best-selling PC game of of 2000, 2001, 2002, and 2003, until it was dethroned by its own sequel The Sims 2, which quickly established itself as the best selling PC game of 2004. "
Yes. But the Sims 2 never sold more than a little over half of the sales numbers for TS1. The reason likely was that a lot of simmers just refused to switch to TS2. I started in the Sims 2 forum and I still remember how angry half of the forum were because EA had released TS2 instead of releasing more EPs for TS1. Those people graduately disappeared from the Sims 2 forum in the next months. But many of them just continued with TS1 and never bought TS2.
I suggest you watch 'History of The Sims' on YouTube. The original concept was focused on building and was an architecture simulator.
There are a couple of videos by that name and they are apparently just made by some simmer who wanted to advertise for the Sims games. So they start with ugly videos from TS1 and continue by just showing how the game became more beautiful for each version. I hate advertising videos. So I won’t see them ;)
Still it doesn’t tell me anything that there are younger simmers who have given a more glamorous interpretation by claiming that TS1 had nothing with SimCity to do and who love the newer versions of the game just because they look more beautiful than the original game even with the dumped down and way too easy gameplay.
The problem with simmers who refused to move on to the next game has been there every time because so many simmers loved their game and hated the idea of switching to a new version where they would have to buy everything again. But it was especially a huge problem with the Sims 1 lovers because they weren’t used to the idea of getting a new basegame every 5 yrs.
This is the video I'm talking about and I wouldn't call it advertising. It's actually really interesting and you may learn a thing or two about the franchise:
https://youtu.be/E7HwKKyUecs
@Erpe - where did I say anything about younger Simmers or about people who love a specific iteration? You've gotta lay off what Drake said about the target demographic. We know you know the target demographic. I was simply stating the Sims started out as an architecture simulator, which is talked about in the video above.
I don’t have the patience to watch such a long video - and who is the simmer who made it?
The Sims started out after the following games
SimCity (1989)
SimCity 2000 (1993)
SimCity 3000 (1999)
So Will Wright thought that it maybe would be just as fun to make a game that wasn’t just about the houses but also about the people who lived in the houses. He was also inspired by his young daughter who of course wasn’t interested in the houses and the mayor’s way of managing the city. But later when the Sims had been so surprisingly successful a lot of people began to rationalize after the fact and invented other explanations. I could probably document that too because I know that I have read it years ago. But I am not really interested in this old story about TS1. What interests me much more is the future and Will Wright isn’t important anymore after he left the Sims games about 10 yrs ago. What interests me much more is therefore EA’s plans for the future.
Why are you making assumptions about a video that you don't have the patience to watch? Who said anything about Sims 1? It's a history of the franchise. If you're more interesting in the future of the franchise, this probably isn't the topic for you since it's about unpopular opinions about TS4. I was merely giving information about how the game started out as an architecture simulator in answer to a response by @JoAnne65 about building.
My problem with videos that mainly just wants to show me stuff from all the different Sims games is that I am not interested in stuff. Therefore they are too boring for me to watch (unless they are extremely short).
But the roots for the Sims games in the SimCity games are clear. During the first Sims games the cities in the Sims also had a mayor and in the Danish Sims 2 forum EA Denmark called the forum administer the Sims Mayor too. This was clearly inspired by the Sims being a successor or sidegame to SimCity. I believe that Will Wright himself once told us something similar too. But now it is TS4, the Sims Freeplay, the Sims Mobile that are the newest games and the next is likely TS5. Will Wright hasn’t/hadn’t any influence on those games. So why should we still care so much about him? His only real good game was the Sims and I never really liked any of his other games anyway. Most of them (SimEarth, SimAnt, SimLife, SimFarm etc.) were forgotten many years ago and Spore wasn’t very successful either. So why care?
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