ZerbuTabek
10 years agoRising Hotshot
.bt Request: World Texture Map (0x9063660D)
I've managed to successfully edit the world lighting in the .world files. Next, I'd like to learn how to edit the terrain textures per-world, which would allow for a great level of customization.
I know that the textures are stored in resource type 0x9063660D, but I'll need a .bt file to reverse engineer it.
@SimGuruModSquad @SimGuruEugi
I know that the textures are stored in resource type 0x9063660D, but I'll need a .bt file to reverse engineer it.
@SimGuruModSquad @SimGuruEugi