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ZerbuTabek's avatar
ZerbuTabek
Rising Hotshot
10 years ago

.bt Request: World Texture Map (0x9063660D)

I've managed to successfully edit the world lighting in the .world files. Next, I'd like to learn how to edit the terrain textures per-world, which would allow for a great level of customization.

I know that the textures are stored in resource type 0x9063660D, but I'll need a .bt file to reverse engineer it.

@SimGuruModSquad @SimGuruEugi

3 Replies

  • Request received.

    It's too bad you needed to write a tool to patch the world files. World files are loaded a bit specially which is why they don't work super well with the Mods folder. Perhaps we could look in the Mods folder for files named "worldname.*.world" when loading a world to allow there to be world specific mods that override records in .world files.

    -SGMS

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