Forum Discussion
SimGuruEugi
EA Staff (Retired)
10 years agoTo my knowledge, material states do not correspond to the material state variants available in the catalog. You should compare it with an object that implements dirty/clean, as those use material states.
To test whether or not your interaction and state setup is correct, apply a tint or opacity change on the state instead of a material state change.
Hope that helps.
To test whether or not your interaction and state setup is correct, apply a tint or opacity change on the state instead of a material state change.
Hope that helps.
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