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10 years ago
Hey @Zerbu,
This is defined in the "Region Description" resource, which has type 0xd65daff9. There is a single byte boolean at offset 0x46 that defines if the world is a destination world.
The map UI is probably somewhat hard coded though, so I suspect that it's not quite as straightforward as just flipping this bit but give it a shot.
-SGMS
This is defined in the "Region Description" resource, which has type 0xd65daff9. There is a single byte boolean at offset 0x46 that defines if the world is a destination world.
The map UI is probably somewhat hard coded though, so I suspect that it's not quite as straightforward as just flipping this bit but give it a shot.
-SGMS
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