Forum Discussion
8 years ago
@cmarinetti Oh ok, thanks for clarifying that! Anywho, got it working with the fixed version, woot woot. :)
Only thing I should probably mention, in case it means something to you... really kind of a big question mark on my end... is I had a package that I Mushed strings to. Everything worked fine on the functionality end as far as I can tell. Then I "saved as..." the package, extracted its STBLs (which is usual procedure for me when editing them, to edit outside of the main package file for the mod), imported them into the main package file, saved it as a new copy, etc.
The weird part is, this gave me problems when Sims 4 tried to run. Just immediate crash without even loading at all. I still have the crash file and can PM it to you or something if you're curious and/or have any idea how to read those things.
But anyway, I thought ok, maybe it's some kind of funkiness with how the files were saved. So on blind theory, I tried loading up a copy of the Mushed STBL package into Sims Studio, hit Save (with no changes made), then went through the process again of extracting (this time from the "saved in Sims Studio" version) and importing to my main package file, tried my main package file again, and this time no crash.
Doesn't make a whole lot of sense to me, but it worked.
Either way though, the strings are now "mushed" and seem to be working in-game so far. So thanks again! :)
Only thing I should probably mention, in case it means something to you... really kind of a big question mark on my end... is I had a package that I Mushed strings to. Everything worked fine on the functionality end as far as I can tell. Then I "saved as..." the package, extracted its STBLs (which is usual procedure for me when editing them, to edit outside of the main package file for the mod), imported them into the main package file, saved it as a new copy, etc.
The weird part is, this gave me problems when Sims 4 tried to run. Just immediate crash without even loading at all. I still have the crash file and can PM it to you or something if you're curious and/or have any idea how to read those things.
But anyway, I thought ok, maybe it's some kind of funkiness with how the files were saved. So on blind theory, I tried loading up a copy of the Mushed STBL package into Sims Studio, hit Save (with no changes made), then went through the process again of extracting (this time from the "saved in Sims Studio" version) and importing to my main package file, tried my main package file again, and this time no crash.
Doesn't make a whole lot of sense to me, but it worked.
Either way though, the strings are now "mushed" and seem to be working in-game so far. So thanks again! :)
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