Forum Discussion
@eemiliak Stuck loading is a symptom, not a bug. It has many causes. The only way to know if it's being caused by something other than a mod is to test for that -- and it's a common outdated mod symptom. Nobody here is simply stating that mods could be the cause: we're helping you to find the cause of the problem for you. This is a first step in diagnosis, not an only step. If mods prove not to be the cause, then other possible causes can be looked at, and there's a pinned topic in Game Issues directing to several of them.
Everybody in AHQ knows that a broken save or entire broken game is serious problem. These are the kinds of bugs that get prioritized. Yes, that symptom might return as a result of another bug. Making sure it is a bug not mod-caused is part of the process of narrowing down the problem. We hope that players like you will take the time to be part of that process, especially when a case is hard to trigger because it took a very specific circumstance to happen. But first we really do have to make sure the game is the problem. So people get sent here, to Mod/CC Issues, to rule that out (or, most of the time, figure out that it was a mod and solve their problem).
Yes, you're very right.
The only way for me to know if this issue is mod-related is if I were to play the game without mods, and then make the game load at some point when an update has been dropped.
This instance would basically never happen for me since I never play without mods, ever.
That is partially why I started this topic, to see if others have noticed the same thing. It is hard to identify this ''symptom'' since I don't think many people would think of the fact that their game froze because of the update. Basically what I'm saying is that they might not notice that issue was followed by the game updating, hence my thoughts on it being niche.
Also, it is not a save that is broken btw, or at least not a singular one since this happened on two different save files with different types of mods installed. (The first is a build save where I only use utility mods, such as MCCC, and the other is a save with all of my mods (ca 70GB))
- luthienrising2 years agoHero+
@eemiliak Here's a simple workflow to test if a mod is stopping Sims 4 from starting at all:
- Drag the Mods folder the desktop
- Delete the file called localthumbcache
- Launch Sims 4
Here's the workflow for if you can launch Sims 4 but can't open a game from the landing page or Main Menu:
- Drag the Mods folder the desktop
- Delete the file called localthumbcache
- Launch Sims 4
- Select New
- If that works, go back to the Main Menu and select Load > your regular save
In both cases, you still have all your mods and saves to return to, and if it turns out not to be a mod/CC, you've confirmed that and can head to the pinned topic in Game Issues .