@alanmichael1 Did you ever get any lastExceptions ? Issues with inventory disappearance are usually one object being corrupt and this causes the game to be able to save those items when you travel.
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>bf5627818ab1992262f88017</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-08-14 08:04:20</createtime><buildsignature>Local.Unknown.Unknown.1.90.375.1020-1.300.000.144.Release</buildsignature><categoryid>situation_complex.py:1063</categoryid><desyncid>bf5627818ab1992262f88017</desyncid><systemconfig/><screenshot/><desyncdata>Failed to save situation: loopingInteractionSituation_SetTheTable(326809469321614449) (AssertionError: SituationState: None in Situation: loopingInteractionSituation_SetTheTable(326809469321614449) has no unique id) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 418, in call_save_game_gen File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 429, in request_client_disconnect_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 434, in save_to_scratch_slot_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 452, in save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 495, in _save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 560, in _fill_and_send_save_game_protobufs_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 508, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 118, in save File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1665, in save_zone File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 508, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 1140, in save File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 758, in save_situation File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 1034, in _save_custom File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 1063, in _save_custom_state AssertionError: SituationState: None in Situation: loopingInteractionSituation_SetTheTable(326809469321614449) has no unique idrtim=0 Client Session Time: 24.47 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 10,5,115,51547 Modded: False SystemInfo: Windows 10 10.0.22000 GPU: NVIDIA GeForce GTX 1050 Ti nvldumdx.dll 30.0.15.1295, GUID: D7B71E3E-5FC2-11CF-8376-6AA40EC2D335 </desyncdata></report> <report><version>2</version><sessionid>bf5627818ab1992262f88017</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-08-14 08:04:20</createtime><buildsignature>Local.Unknown.Unknown.1.90.375.1020-1.300.000.144.Release</buildsignature><categoryid>situation_complex.py:1063</categoryid><desyncid>bf5627818ab1992262f88017</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Save failed due to Exception (AssertionError: SituationState: None in Situation: loopingInteractionSituation_SetTheTable(326809469321614449) has no unique id) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 560, in _fill_and_send_save_game_protobufs_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 514, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 118, in save File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1665, in save_zone File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 514, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 1140, in save File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 761, in save_situation File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 1034, in _save_custom File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 1063, in _save_custom_state AssertionError: SituationState: None in Situation: loopingInteractionSituation_SetTheTable(326809469321614449) has no unique idrtim=0 Client Session Time: 24.47 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 10,5,115,51547 Modded: False SystemInfo: Windows 10 10.0.22000 GPU: NVIDIA GeForce GTX 1050 Ti nvldumdx.dll 30.0.15.1295, GUID: D7B71E3E-5FC2-11CF-8376-6AA40EC2D335 </desyncdata></report> <report><version>2</version><sessionid>bf5627818ab1992262f88017</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-08-14 08:13:04</createtime><buildsignature>Local.Unknown.Unknown.1.90.375.1020-1.300.000.144.Release</buildsignature><categoryid>log.py:894</categoryid><desyncid>bf5627818ab1992262f88017</desyncid><systemconfig/><screenshot/><desyncdata>[tingyul] Exception thrown while loading an object in an inventory. Object: object_GardeningFlower_Snapdragon:0x04690f7a235e46ee Owner: (AssertionError: [Object Manager] [tingyul] Attempting to move an object object_GardeningFlower_Snapdragon:0x04690f7a235e46ee that is not in this manager or not the same object object_GardeningFlower_Snapdragon:0x04690f7a235e46ee in manager) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 117, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 113, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 365, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 577, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1588, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 720, in on_enter File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 664, in batch_spawn_during_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 833, in _spawn_next_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 868, in _spawn_requested_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner.py", line 481, in spawn_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2018, in create_sim_instance File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 191, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 713, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 195, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 92, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 328, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2650, in on_add File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 816, in load_items File "T:\InGame\Gameplay\Scripts\Server\objects\components\sim_inventory_component.py", line 161, in _load_item File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 827, in _create_inventory_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 199, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 826, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 855, in _post_create_object File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1348, in load_object File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 2244, in load_object File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 2331, in load File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 1234, in load File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 354, in add_from_load File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 371, in _insert_item File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 323, in insert File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 504, in _insert File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 704, in move_to_inventory File "T:\InGame\Gameplay\Scripts\Core\sims4\log.py", line 894, in assert_raise AssertionError: [Object Manager] [tingyul] Attempting to move an object object_GardeningFlower_Snapdragon:0x04690f7a235e46ee that is not in this manager or not the same object object_GardeningFlower_Snapdragon:0x04690f7a235e46ee in managerrtim=0 Client Session Time: 24.47 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 10,5,115,51547 Modded: False SystemInfo: Windows 10 10.0.22000 GPU: NVIDIA GeForce GTX 1050 Ti nvldumdx.dll 30.0.15.1295, GUID: D7B71E3E-5FC2-11CF-8376-6AA40EC2D335 </desyncdata></report> <report><version>2</version><sessionid>bf5627818ab1992262f88017</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-08-14 08:13:04</createtime><buildsignature>Local.Unknown.Unknown.1.90.375.1020-1.300.000.144.Release</buildsignature><categoryid>log.py:894</categoryid><desyncid>bf5627818ab1992262f88017</desyncid><systemconfig/><screenshot/><desyncdata>[tingyul] Exception thrown while loading an object in an inventory. Object: object_GardeningFlower_Chrysanthemum:0x04690f7a233046a0 Owner: (AssertionError: [Object Manager] [tingyul] Attempting to move an object object_GardeningFlower_Chrysanthemum:0x04690f7a233046a0 that is not in this manager or not the same object object_GardeningFlower_Chrysanthemum:0x04690f7a233046a0 in manager) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 117, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 113, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 365, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 577, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1588, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 720, in on_enter File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 664, in batch_spawn_during_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 833, in _spawn_next_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 868, in _spawn_requested_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner.py", line 481, in spawn_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2018, in create_sim_instance File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 191, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 713, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 195, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 92, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 328, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2650, in on_add File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 816, in load_items File "T:\InGame\Gameplay\Scripts\Server\objects\components\sim_inventory_component.py", line 161, in _load_item File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 827, in _create_inventory_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 199, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 826, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 855, in _post_create_object File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1348, in load_object File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 2244, in load_object File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 2331, in load File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 1234, in load File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 354, in add_from_load File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 371, in _insert_item File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 323, in insert File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 504, in _insert File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 704, in move_to_inventory File "T:\InGame\Gameplay\Scripts\Core\sims4\log.py", line 894, in assert_raise AssertionError: [Object Manager] [tingyul] Attempting to move an object object_GardeningFlower_Chrysanthemum:0x04690f7a233046a0 that is not in this manager or not the same object object_GardeningFlower_Chrysanthemum:0x04690f7a233046a0 in managerrtim=0 Client Session Time: 24.47 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 10,5,115,51547 Modded: False SystemInfo: Windows 10 10.0.22000 GPU: NVIDIA GeForce GTX 1050 Ti nvldumdx.dll 30.0.15.1295, GUID: D7B71E3E-5FC2-11CF-8376-6AA40EC2D335 </desyncdata></report> </root>s