Forum Discussion
4 years ago
"Goblincore;c-17959718" wrote:
I handle it by being EXTREMELY organized with my mods. I have a bunch of folders and subfolders and everything is properly tagged with both the name of the thing AND the creator. Every piece of CC is accompanied by a picture so I know at first glance what it is. This way, it's very easy to figure out what's broken. In the case I still can't figure out what a piece of broken CC is, I put it on a sim/in an empty lot and I look at it with the Sims 4 Tray Importer. That program tells you what CC all sims/lots in your Tray folder have and allows you to open the folder it's in, so problem solved! ^^
Same here. I used to have over 11,000 files of mods and CC and my game had plenty of bugs, errors, etc. So I decided to finally stop playing and sort/delete stuff that was broken and/or I never use and organize it all into subfolders. This took about 4 months and to this day, I am still not finished, but now my game is much more stable, cleaner, and much easier to trouble-shoot. I haven't had a last exception in weeks. So to anyone reading this who might be interested in starting to mod your game:
Organize it from the get-go. It just saves so much headache in the long run.
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