Forum Discussion
7 years ago
"Huiiie_07;c-16922692" wrote:
I don't organize them at all. I just have the Mod > Packages folder and put everything there. The reason for this is that I once tried seperating food, clothes, hair and game mods, but half of them didn't show up in game for some reason.
You need to set up the resource.cfg folder to read farther than one or two levels down. Back up your original folder (copy it to another spot on your computer or to an external drive like a flash drive), then open the file in a text editor (like Notepad) and enter this string (you can simply copy/paste):
Priority 500
PackedFile *.package
PackedFile */*.package
PackedFile */*/*.package
PackedFile */*/*/*.package
PackedFile */*/*/*/*.package
PackedFile */*/*/*/*/*.package
Make sure you save it as a .cfg file not a .txt file. You might not need that many layers but it'll be useful for the future if you want to get really detailed with your sorting or if you use a lot of CC. If you make a mistake, go to the copy of the file you backed up and try it again.
I don't use CC (other than some mods that produce their own CC, such as insect spawners so I can catch them in places other than Granite Falls) so I basically have them sorted by creator. MCCC and related mods (which we can't discuss here) get their own folder (I back up my mc_settings file when I make changes to the settings in game so it's easy to restore them for updates). UI Cheats also gets its own folder. If I use a lot of mods from a particular developer (coolspear1, littlemssam, etc.) those all go into a separate folder; one-off mods (developers where I use only a few) go loose in the folder.
I'm waiting to get involved with CC until I know the game is done and no more updates will be forthcoming, just to be on the safe side -- also hope to get a computer that can handle that much content.