"KodekPL;c-15350213" wrote:
I went through tuning files and found 'AspirationSimInfoPanel' classes which seem to be what I was looking for, thanks.
Now I need to figure out how to add 1 to it since completing the objective that this aspiration is hooked to makes the value maxed.
Adding stuff to the SimInfo panel is pretty straightforward. I use a few of these in the SimLotto mod, feel free to take a look - one is a simple objective count of number of times Sims performed chosen interactions, the other is total lottery winnings and the count for that is added to by the script portion of the mod.