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2 years ago
I ended up doing a couple different things,
- I did end up doing a vanilla test and things were just fine which led me into making changes in my mods folder.
- I ultimately decided to only really keep the stuff I actually use in build/buy and CAS.
- I used tray importer to find all the files I used in those folders and mod manager to make sure.
- I moved all the stuff I currently wasn't using out of my mods folder and to my desktop just in case.
- Then I actually ended up basically doing 50/50 so I can run better exceptions faster since it takes a long time for it to scan with all my stuff in my mods folder.
- So I took everything out and put in a couple of mods at a time.
- I ran the patch compatibility and it ended up telling me that i had like 3 mods that were incompatible so I took them out:
- Mercuryfoam: Ballroom Dance Mod
- Mercuryfoam: Lie on Lap
- SimRealist: SimNationalBank *I did see where this wasn't updated, I was just hoping it wouldn't do anything too crazy*
- Those were the only mods I have that really said there was something wrong with them.
- I also got rid of the duplicates in the folders I did keep.
Although, I'm still currently in the process of making sure everything is fine.
I'm sorry y'all if I seemed like I was being complicated! Thanks for the help<3
luthienrising
2 years agoHero+
@star_0830 Those Mercuryfoam mods have often been broken and the creator is no longer active. I suspect they've become broken at some point and not been reported anywhere. I'll add them to my "to test" list, but with all the malware stuff going on right now and needing to sort out how to adapt my mod-update checking process, it'll be a while before I get back to that test list.
Thank you for coming back with the info! And I'm glad you ended up finding things like duplicates.
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