"Nectere;14987871" wrote:
Not to be dense, but I dont follow. I am wondering about why one house would be outside while another would be inside, or why one house could be off lot, one on lot by their bed, and yet another standing outside in the red, as well as the randomness of where their needs are when I load the house - when you said "If you make any changes in manage worlds (adding a household, editing a lot, playing a different household) when you play a household the sims will be standing in front of their lot and will not be at work or school."
I wanted to know if it mattered or not if I made changes in Willow Creek, will it affect Oasis Springs or some other neighborhood, or is it rolling new rng for the entire save file - in other words all houses in all neighborhoods or just the neighborhood I am currently working in? I cant find a pattern in how I expect my sims to be vs what they are on load. It seems like total rng and nothing I did before I left the house seems to matter much as in where they are and what their needs are. Like if I send them home, make sure they are all in the green and happy and when I come back its like I wasnt even there at all - the sims are unhappy, in the red and not where I left them - relationships aside, we know thats broken.
I'm totally guessing, but PART of it at least seems to depend on what you do and how you do it. I play at Desert Bloom a lot. So I generally have sims there. If I leave that family and decide to go give somebody else a job, or see who's close to having a baby, or whatever... (unfinished thought I know, it's just a setup).
It depends on who's on what lot. If I go to a house and it pulls someone away from DB to load the house with everybody, they're usually outside. Actually my sims are almost ALWAYS outside unless I just go out to MH and do strictly CAS things and go straight back in. If I change lots and go back, outside it it. Mostly.
I agree with you 100% in spades on the torched motives thing. I can't tell you how many times I've used the mailbox to fill needs-world and the next house I zone in on, even if it's next door, will STILL load with bad motives (red, yellow) for everybody. What IS that? WHY is that?
It's a game. I'd MUCH prefer, no matter what time it is, because I work 3rd shift and am up all hours, why shouldn't my sims be able to do that too?... I'd rather they be zoned in with FULL motives, so I could settle in to enjoy PLAYING with them, more than having to immediately either apply a cheat to fix the mess (which 9 times out of 10 was NOT how I left them, I take WAY better care of my sims than the GAME does...), or jumping straight into Damage Control. Not much fun.
I said earlier (somewhere here) I'd love to know the secret behind why EA is so hot for wanting to jack up our sims "times uncomfortable" stat. Why is that so important? Because of all the Happy Environments? Um... less clutter would fix that... I'm just saying.
I dunno if this is helpful or not. Rambling about what I've seen, and why I think it does this. I don't have a whole picture, though. Still digging. Even a year later.