Forum Discussion
egwarhammer
11 years agoSeasoned Ace
"Deaderpool;13756057" wrote:
> @HarmonySims280 said:
> Deaderpool I lowered my homeless down to 2 and then increased my open houses to 20. Do you think that might bring me some sort of control over my game?
>
Basically, the homeless number will only limit the strollers/walkers/park goers...those type of filters. Those are the ones that I think generate the most of the random homeless that you find in your unplayed households. From my tests, those were pretty safe to cut-out as plenty of other Sims were generated for careers and everything else so you didn't tend to miss them.
I don't know how well going really low for the homeless works. In theory, you're right. I haven't tried the applied science of it, though. My fear is that the game is going to try over-and-over again to generate filters the less you have so it could actually impact the performance of your game. My theory is that there is a rule of diminishing returns and once you make the number too low, the game trying to fill filters that are going to be blocked is more than it's worth.
But, let me know your experience! :)
For me, the way I practice control is I only dwell on the Sims that live in homes. Homeless sims are only "seeds" to use to sometimes freshen the genetics in my families living in houses. Increasing the open houses lets you totally control who lives in houses as no homeless will be moved in once you fill them with who you want to live there.
That may change if I start adding features to allow homeless Sims to have families and have more story progression. But for now, that's what I do.
@Deaderpool you should teach classes in Common Sense. (Start with EA...) heh.
We need the sweet spot for the homeless number, huh? But that's going to be pretty individual... still, it will be interesting to see what happens to Harmony's.
Comparison, mine's set at 25, hasn't been over that in This Game yet. But when I play, my scientist is going to work, so there may be more action there.
That last thing, only dwelling on the mapped sims... I just can't do it. Sets off *my* OCD. And that CSI song, Who Are You... LOL! BTW MC *does* make quick outfit edits tons easier... thanks for putting that in!
They gave me at least that much control over townies, that I *have* to know who they are and what they want. And make sure they aren't wearing or packing outfits that will make my eyes bleed.
Cleaner/Dresser and I need to spend more time together. But it may not be this week.
I think I'll go play for a while. Later!