Forum Discussion
I believe rabbits adventure to other areas aside from your home lot (the open area in HoB), in which case they may get in a tussle with a fox and die as result? I actually just had one of my rabbits die, despite animal aging off and it being a rabbit a interacted with daily (max relationship). The rabbit was not on my lot at the time.
- LuvMySimz5 years agoSeasoned Ace
I play with aging off also, but animals die (elsewhere) anyway regardless of aging off enabled. Either the aging off function does not work as it supposed to, or a chance that they can still die from getting in a fight with fox "in the woods" is possible. It would be nice if the notifications would tell you why they died. Can't be of old age if the switch off works.
ETA: After I did a few more tests and find that the aging off setting for this pack must be bugged as it only works for cows & chickens. Rabbit & Fox will still die of old age. Please EA, fix this. I want to keep my cute rabbits & fox without the use of mods, thanks.
- WiekeSimmer5 years agoSeasoned Traveler
My rabbits die too, but aging is off.
- shadowsmind5 years agoRising Novice
I encountered this issue with my bunny "Potato" dying, he was the first bunny my sim became friends with and I really wanted to keep him around as I have that setting off but he still died. I hope EA fixes this soon. ☹️
- LuvMySimz5 years agoSeasoned Ace
It's a shame how this subject is simply ignored by the developers. At least it seems that way.
Players have wanted animals so much and now that there are finally some new, wild animals, there is mass death in the game because there are so many bugs in this expansion. I'm not sure if the "comedians" are aware of what kind of impact this can have on various players. Especially when the player managed to friend them. The joy of having new animals in the game has sunk to rock bottom for many, followed by sadness and disappointment.
However, animals are not toys, and should not be portrayed as such in any game. A disclaimer for that matter should also be taking in consideration.
I am well aware that wild animals also die at some point, but what is offered here in this expansion is totally exaggerated and far from reality. You left out the doghouse in Cats&Dogs because you thought it was cruelty to animals and not up to date? But it's ok for you to let the new animals die in just a few days and equip them with idiotic clothes, once again.You support forcing animals in clothes, but are against a dog house? What kind of philosophy is that?? I know that it is optional, but it's still ok for you to make it available which is my point here. And what are these far from any reality stupid favorite preferences of the animals? Since when do animals like statues, books and god knows what? Plants revert when animals come to help gardening, foxes run around with open mouths, gifted packages lie around in different areas, animals still die with againg off, and so forth...
I sincerely hope that this expansion will soon be repaired, and in a timely manner.