Forum Discussion
jpkarlsen
4 years agoHero (Retired)
Yes, with the welcome wagon if the first one there is not the one designated to make the knock on door he/she will wait for the other sim that have that role.
If they just stand there not chatting do you have an option to make an introduction.?
4 years ago
@jpkarlsen,
i know with the welcome wagon (....to make it easier lets just call it the first day of moving in from now on)
i know that during the first day only 3 people will come to welcome me to the area, it will always be the same 3 (unless i move out salim and put someone else in)
if 2 of 3 visitors come to the door, but not the one who is tasked with knocking on, and i interact with any of the 2, the 3rd(door knocker doesn't appear,,, and i've waited 2 days for them to appear)
upon interupting the string of events the lead to door knocker knocking on the door, the sims that are already there waiting on door knocker will stay in place, not interacting with anyone or anything (automatically,,, for example salim and baako or anaya are close enough to look at and talk to each other, but due to the interuption, they wont do anything to each other)
if my controlled sims are tasked with interacting with them by me or automatically,,, the npcs will react to me, but they wont move from that spot
i know with the welcome wagon (....to make it easier lets just call it the first day of moving in from now on)
i know that during the first day only 3 people will come to welcome me to the area, it will always be the same 3 (unless i move out salim and put someone else in)
if 2 of 3 visitors come to the door, but not the one who is tasked with knocking on, and i interact with any of the 2, the 3rd(door knocker doesn't appear,,, and i've waited 2 days for them to appear)
upon interupting the string of events the lead to door knocker knocking on the door, the sims that are already there waiting on door knocker will stay in place, not interacting with anyone or anything (automatically,,, for example salim and baako or anaya are close enough to look at and talk to each other, but due to the interuption, they wont do anything to each other)
if my controlled sims are tasked with interacting with them by me or automatically,,, the npcs will react to me, but they wont move from that spot
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