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Re: [Patch 1.117 on] When Loading ANY Household, Returns to World Select Screen

When I try to load any household in my save, there is an error code 110. All mods are removed. I cleared caches also. I've had this problem before with the same or similar exceptions and downloaded some lumpinou mod that fixed it but it isn't fixing it now. 

<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>f1437d5ab200a4de690fb91a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-11-08 15:42:39</createtime><buildsignature>Local.Unknown.Unknown.1.119.109.1020-1.300.000.226.Release</buildsignature><categoryid>developmental_milestone_tracker.py:1116</categoryid><desyncid>f1437d5ab200a4de690fb91a</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while processing zone spin up sequence: 'Object not found: 0x31baa98' (KeyError: 'Object not found: 0x31baa98')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 130, in wrapped&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 126, in finally_wrap&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 383, in c_api_client_connect&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 612, in do_zone_spin_up&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1767, in update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 851, in on_update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1076, in on_all_sims_spawned&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1142, in _set_zone_state&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\developmental_milestones\developmental_milestone_tracker.py", line 274, in start_milestone_tracker&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\developmental_milestones\developmental_milestone_tracker.py", line 733, in _activate_available_milestones&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\developmental_milestones\developmental_milestone_tracker.py", line 565, in activate_milestone&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\developmental_milestones\developmental_milestone_tracker.py", line 315, in process_evaluation&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\developmental_milestones\developmental_milestone_tracker.py", line 1208, in send_all_milestones_update_to_client&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\developmental_milestones\developmental_milestone_tracker.py", line 1116, in _get_milestone_update_msg&#13;&#10;KeyError: 'Object not found: 0x31baa98'rtim=0&#13;&#10;Client Session Time: 23.27&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,589,0,6102&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 4060 Laptop GPU  32.0.15.8132, GUID: 2538DBF6-76C5-11EF-B07D-806E6F6E6963&#13; &#10;</desyncdata></report>
</root>

1 Reply

  • jmmw326​ The lumpinou mod is for problems in particular households you played before, not for *all* households.

    The August 2025 patch (1.117) broke many, many script mods, with this being the symptom, and these are still the ones most likely to be your problem. Use the Previously Broken mods and CC for many (not all!) mods that have no updates. Use “Updated” in the Broken/Updated Mods list for patch 1.117 as a second starting point, but note many were updated for patch 1.118 and/or are not yet cleared in the current list (for links, see Mod & CC Issues: START HERE).

    I’m moving you into the pinned thread for this issue.

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