Re: [Patch 1.117 on] When Loading ANY Household, Returns to World Select Screen
Hi, I updated my mods as well as my game, but every time I go to load into a household, it sends me back to the map selection. When I checked the last exception, I read through it and I'm still not sure what it could be or if I'm just being a bit air headed. I think I need another opinion. I'll paste it and link it below. It says,
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>b7f6f82777b3af8d68acec49</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2025-08-25 19:15:51</createtime><buildsignature>Local.Unknown.Unknown.1.117.227.1230-1.200.000.673.Release</buildsignature><categoryid>hcrinjector.py:23</categoryid><desyncid>b7f6f82777b3af8d68acec49</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Error during initialization of service tuning_instance_manager. This will likely cause additional errors in the future. (TypeError: _add_new_reward_trait_tuning() takes 2 positional arguments but 3 were given) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 251, in _execute_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 304, in _execute_func_and_calculate_time File "C:\Python37\PycharmProjects\Sims 4 Python Script Workspace\My Script Mods\HealthcareRedux\Scripts\HealthcareRedux\hcrinjector.py", line 23, in _inject TypeError: _add_new_reward_trait_tuning() takes 2 positional arguments but 3 were givenrtim=0 Client Session Time: 340.82 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1 Origin Version: 13,535,0,6048 Modded: True SystemInfo: Mac OS X Version 12.7.6 (Build 21H1320) GPU: Intel HD Graphics 6000 macOS Metal driver 0.0.0.0 Architecture: x86_64 </desyncdata></report>
<report><version>2</version><sessionid>b7f6f82777b3af8d68acec49</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2025-08-25 19:16:02</createtime><buildsignature>Local.Unknown.Unknown.1.117.227.1230-1.200.000.673.Release</buildsignature><categoryid>mc_injections.py:1444</categoryid><desyncid>b7f6f82777b3af8d68acec49</desyncid><systemconfig/><screenshot/><desyncdata>Exception during a callback: (AttributeError: 'NoneType' object has no attribute 'mobile') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 274, in c_api_zone_init File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 485, in start_services File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 329, in start_services File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 314, in _start_service File "postures/posture_specs.py", line 1359, in postures.posture_specs.PostureSpec.get_relevant_objects AttributeError: 'NoneType' object has no attribute 'mobile'rtim=0 Client Session Time: 340.82 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1 Origin Version: 13,535,0,6048 Modded: True SystemInfo: Mac OS X Version 12.7.6 (Build 21H1320) GPU: Intel HD Graphics 6000 macOS Metal driver 0.0.0.0 Architecture: x86_64 </desyncdata></report>
<report><version>2</version><sessionid>b7f6f82777b3af8d68acec49</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2025-08-25 19:16:09</createtime><buildsignature>Local.Unknown.Unknown.1.117.227.1230-1.200.000.673.Release</buildsignature><categoryid>venue_service.py:175</categoryid><desyncid>b7f6f82777b3af8d68acec49</desyncid><systemconfig/><screenshot/><desyncdata>[manus] venue_service failed to handle client connection due to exception (AttributeError: type object 'venue_residential' has no attribute 'sub_venue_types') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 130, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 126, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 357, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\services\__init__.py", line 1021, in on_client_connect File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 407, in on_client_connect File "T:\InGame\Gameplay\Scripts\Server\venues\venue_service.py", line 552, in on_client_connect File "T:\InGame\Gameplay\Scripts\Server\venues\venue_service.py", line 175, in get_variable_venue_source_venue AttributeError: type object 'venue_residential' has no attribute 'sub_venue_types'rtim=0 Client Session Time: 340.82 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1 Origin Version: 13,535,0,6048 Modded: True SystemInfo: Mac OS X Version 12.7.6 (Build 21H1320) GPU: Intel HD Graphics 6000 macOS Metal driver 0.0.0.0 Architecture: x86_64 </desyncdata></report>
<report><version>2</version><sessionid>b7f6f82777b3af8d68acec49</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2025-08-25 19:16:11</createtime><buildsignature>Local.Unknown.Unknown.1.117.227.1230-1.200.000.673.Release</buildsignature><categoryid>__init__.py:202</categoryid><desyncid>b7f6f82777b3af8d68acec49</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Save failed due to Exception (AttributeError: 'Lot' object has no attribute 'set_stat_value') Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 609, in _fill_and_send_save_game_protobufs_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 543, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 122, in save File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1722, in save_zone File "T:\InGame\Gameplay\Scripts\Server\world\lot.py", line 519, in save File "T:\InGame\Gameplay\Scripts\Server\world\lot_tuning.py", line 541, in calculate_object_quantity_statistic_values File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 202, in __getattr__ AttributeError: 'Lot' object has no attribute 'set_stat_value'rtim=0 Client Session Time: 340.82 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1 Origin Version: 13,535,0,6048 Modded: True SystemInfo: Mac OS X Version 12.7.6 (Build 21H1320) GPU: Intel HD Graphics 6000 macOS Metal driver 0.0.0.0 Architecture: x86_64 </desyncdata></report>
<report><version>2</version><sessionid>b7f6f82777b3af8d68acec49</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2025-08-25 19:17:23</createtime><buildsignature>Local.Unknown.Unknown.1.117.227.1230-1.200.000.673.Release</buildsignature><categoryid>mc_injections.py:1444</categoryid><desyncid>b7f6f82777b3af8d68acec49</desyncid><systemconfig/><screenshot/><desyncdata>Exception during a callback: (AttributeError: 'NoneType' object has no attribute 'mobile') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 274, in c_api_zone_init File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 485, in start_services File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 329, in start_services File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 314, in _start_service File "postures/posture_specs.py", line 1359, in postures.posture_specs.PostureSpec.get_relevant_objects AttributeError: 'NoneType' object has no attribute 'mobile'rtim=0 Client Session Time: 340.82 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1 Origin Version: 13,535,0,6048 Modded: True SystemInfo: Mac OS X Version 12.7.6 (Build 21H1320) GPU: Intel HD Graphics 6000 macOS Metal driver 0.0.0.0 Architecture: x86_64 </desyncdata></report>
<report><version>2</version><sessionid>b7f6f82777b3af8d68acec49</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2025-08-25 19:17:25</createtime><buildsignature>Local.Unknown.Unknown.1.117.227.1230-1.200.000.673.Release</buildsignature><categoryid>venue_service.py:175</categoryid><desyncid>b7f6f82777b3af8d68acec49</desyncid><systemconfig/><screenshot/><desyncdata>[manus] venue_service failed to handle client connection due to exception (AttributeError: type object 'venue_residential' has no attribute 'sub_venue_types') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 130, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 126, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 357, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\services\__init__.py", line 1021, in on_client_connect File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 407, in on_client_connect File "T:\InGame\Gameplay\Scripts\Server\venues\venue_service.py", line 552, in on_client_connect File "T:\InGame\Gameplay\Scripts\Server\venues\venue_service.py", line 175, in get_variable_venue_source_venue AttributeError: type object 'venue_residential' has no attribute 'sub_venue_types'rtim=0 Client Session Time: 340.82 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1 Origin Version: 13,535,0,6048 Modded: True SystemInfo: Mac OS X Version 12.7.6 (Build 21H1320) GPU: Intel HD Graphics 6000 macOS Metal driver 0.0.0.0 Architecture: x86_64 </desyncdata></report>
<report><version>2</version><sessionid>b7f6f82777b3af8d68acec49</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2025-08-25 19:17:27</createtime><buildsignature>Local.Unknown.Unknown.1.117.227.1230-1.200.000.673.Release</buildsignature><categoryid>__init__.py:202</categoryid><desyncid>b7f6f82777b3af8d68acec49</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Save failed due to Exception (AttributeError: 'Lot' object has no attribute 'set_stat_value') Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 609, in _fill_and_send_save_game_protobufs_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 543, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 122, in save File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1722, in save_zone File "T:\InGame\Gameplay\Scripts\Server\world\lot.py", line 519, in save File "T:\InGame\Gameplay\Scripts\Server\world\lot_tuning.py", line 541, in calculate_object_quantity_statistic_values File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 202, in __getattr__ AttributeError: 'Lot' object has no attribute 'set_stat_value'rtim=0 Client Session Time: 340.82 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1 Origin Version: 13,535,0,6048 Modded: True SystemInfo: Mac OS X Version 12.7.6 (Build 21H1320) GPU: Intel HD Graphics 6000 macOS Metal driver 0.0.0.0 Architecture: x86_64 </desyncdata></report>
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