> @SimGuruModSquad said:
> Here you go:
> SIMREGION_EYES = 0, SIMREGION_FACE_START = SIMREGION_EYES, SIMREGION_NOSE, SIMREGION_MOUTH, SIMREGION_CHEEKS, SIMREGION_CHIN, SIMREGION_JAW, SIMREGION_FOREHEAD, // Modifier-only face regions SIMREGION_BROWS = 8, SIMREGION_EARS, SIMREGION_HEAD, // Other face regions SIMREGION_FULLFACE = 12, SIMREGION_FACE_END = SIMREGION_FULLFACE, // Modifier body regions SIMREGION_CHEST = 14, SIMREGION_BODY_START = SIMREGION_CHEST, SIMREGION_UPPERCHEST, SIMREGION_NECK, SIMREGION_SHOULDERS, SIMREGION_UPPERARM, SIMREGION_LOWERARM, SIMREGION_HANDS, SIMREGION_WAIST, SIMREGION_HIPS, SIMREGION_BELLY, SIMREGION_BUTT, SIMREGION_THIGHS, SIMREGION_LOWERLEG, SIMREGION_FEET, // Other body regions SIMREGION_BODY, SIMREGION_UPPERBODY, SIMREGION_LOWERBODY, SIMREGION_BODY_END = SIMREGION_LOWERBODY, // body end SIMREGION_ALL = SIMREGION_BODY_END + 1, // all
EDIT: Thanks, but do you have to convert it to hexadecimal first?
Also, I assume these are in numbered order? So SIMREGION_BODY_START would be 15 and SIMREGION_UPPERCHEST would be 16?