Forum Discussion
SimGuruEugi
EA Staff (Retired)
11 years agoWhat kind of dialog?
You can display an OK/Cancel dialog before an interaction runs (e.g. "Send to Netherworld") -- that field is "confirmation_dialog". If the interaction targets another Sim, you can access their name and icon.
Anything more complex than that would require custom code. There are several mods that do that already.
You can display an OK/Cancel dialog before an interaction runs (e.g. "Send to Netherworld") -- that field is "confirmation_dialog". If the interaction targets another Sim, you can access their name and icon.
Anything more complex than that would require custom code. There are several mods that do that already.