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- Hi @Petarce123,
The map textures are located in UI.package, although I don't think there are community tools avaliable currently that will let you easily edit them. See this thread.
For water textures, see this thread.
Hope that helps,
SGMS "SimGuruModSquad;15006378" wrote:
Hi @Petarce123,
The map textures are located in UI.package, although I don't think there are community tools avaliable currently that will let you easily edit them. See this thread.
For water textures, see this thread.
Hope that helps,
SGMS
Thank you so much! :)"SimGuruModSquad;15006378" wrote:
Hi @Petarce123,
The map textures are located in UI.package, although I don't think there are community tools avaliable currently that will let you easily edit them. See this thread.
For water textures, see this thread.
Hope that helps,
SGMS
What about the world icons?- Hey @Petarce123 , the animating world images are in the ClientDeltaBuild packages, with the following instances:Spoiler
9903af8531c2b395
9903af8531c2b396
9903af8531c2b397
9903af8531c2b390
9903af8531c2b391
bdc79a4bdd350b4a
bdc79a4bdd350b49
bdc79a4bdd350b48
bdc79a4bdd350b4f
bdc79a4bdd350b4e
d8c8ae186b9ed53b
d8c8ae186b9ed538
d8c8ae186b9ed539
d8c8ae186b9ed53e
d8c8ae186b9ed53f
54032552e7f87c49
540d1752e800b902
5409b152e7fdd63b
54142352e806ec74
54109d52e803d28d
8fca7d083242c19d
8fca7d083242c19e
8fca7d083242c19f
8fca7d083242c198
8fca7d083242c199
1502d6546421983c
110ee7c22c4e0349
089a6087900a23a4
452d619709b1dcf1
09e5e9f586cae305
d891cb186b6fc3d0
d891cb186b6fc3d3
d891cb186b6fc3d2
d891cb186b6fc3d5
d891cb186b6fc3d4
-SGMS "SimGuruModSquad;15083783" wrote:
Hey @Petarce123 , the animating world images are in the ClientDeltaBuild packages, with the following instances:Spoiler
9903af8531c2b395
9903af8531c2b396
9903af8531c2b397
9903af8531c2b390
9903af8531c2b391
bdc79a4bdd350b4a
bdc79a4bdd350b49
bdc79a4bdd350b48
bdc79a4bdd350b4f
bdc79a4bdd350b4e
d8c8ae186b9ed53b
d8c8ae186b9ed538
d8c8ae186b9ed539
d8c8ae186b9ed53e
d8c8ae186b9ed53f
54032552e7f87c49
540d1752e800b902
5409b152e7fdd63b
54142352e806ec74
54109d52e803d28d
8fca7d083242c19d
8fca7d083242c19e
8fca7d083242c19f
8fca7d083242c198
8fca7d083242c199
1502d6546421983c
110ee7c22c4e0349
089a6087900a23a4
452d619709b1dcf1
09e5e9f586cae305
d891cb186b6fc3d0
d891cb186b6fc3d3
d891cb186b6fc3d2
d891cb186b6fc3d5
d891cb186b6fc3d4
-SGMS
Thank you so much!! :)- @SimGuruModSquad I have two more questions.
1.How can I make the maps appear in normal color in game?
2.Do you know the instances of all the maps?
Thank you! :) - Hi @Petarce123,
1. Not sure what you mean exactly, but guessing has to do with the custom encoding of these images in ui.package. Fortunately there is now a tool to decode them, see this thread: http://forums.thesims.com/en_US/discussion/893310
2. Think this list should include them all:Spoiler
feb200d10389dfaa
7b686fd8764c3bfe
9153173e9b6dda84
26e453b7db19e5c9
26e453b7db19e59d
05b9059b6757e8e3
05b9059b6757e8ea
d09f3192b876c1eb
0ddc999b1d42c625
ff289ccb4aa79bac
8974790c18026d99
cfea43e29a3e6316
5300e0e6b4af6232
141b69e7d0286be8
-SGMS "SimGuruModSquad;15096614" wrote:
Hi @Petarce123,
1. Not sure what you mean exactly, but guessing has to do with the custom encoding of these images in ui.package. Fortunately there is now a tool to decode them, see this thread: http://forums.thesims.com/en_US/discussion/893310
2. Think this list should include them all:Spoiler
feb200d10389dfaa
7b686fd8764c3bfe
9153173e9b6dda84
26e453b7db19e5c9
26e453b7db19e59d
05b9059b6757e8e3
05b9059b6757e8ea
d09f3192b876c1eb
0ddc999b1d42c625
ff289ccb4aa79bac
8974790c18026d99
cfea43e29a3e6316
5300e0e6b4af6232
141b69e7d0286be8
-SGMS
Thank you so much! :)
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