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minimonsterscott
8 years agoSeasoned Traveler
Hi lexus. I have had the same problem with many different items that utilize water. The solution that I found to (usually) work best is to go into Warehouse, and check *each* model's water cut texture definition to make sure that it is pointing to the instance number of the water texture in the .package (and of course make sure that it is using the water shader). It *usually* works that way, however not every time, and I have not had much luck getting cloned water to animate.
I hope this helps...
I hope this helps...
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