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SheriGR
7 years agoHero
"Madachan88;c-16781387" wrote:"SheriGR;c-16781371" wrote:
Nature of code. My area isn't gaming software, but I can tell you that on web design, sometimes all it takes is one little error, missing item (even as small as a character), or incorrectly written line/item (redundant to 'error') to mess something up in how it presents (to various extents) and sometimes to take it down entirely. My guess would be that it's reasonably possible there is an error in the CC. Maybe you could re-download the code at the source/creator's site. There is always a chance that yours somehow became corrupted or that this is a known issue and the creator has uploaded a corrected version.
It's not an error with the cc. It's just cas starting glitching out when an item has more than 25 swatches. And the still happens when you're having a item from a normal pack item that has more than 25 swatches. The creator of the more cas columns stated that in his last update of the mod.
@Madachan88 Good to know. That is very helpful. So... if his code cannot override the limit of 25 swatches, is he planning to re-program it so that it only creates 25 swatches so it's not doing funky stuff on the interface for users? Otherwise, @afai1261 and others apparently just need to be aware of this and live with it... or am I misunderstanding how it works with CC on Sims? I don't use any Mods or CC currently. (Partly because I detest glitches I can't fix. Like this one would drive me nuts, but that's my OCD biting me on the butt...)
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